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Software Unscripted

Software Unscripted

NuevoCasey Muratori on his "The Big OOPs" Talk19 de septiembre de 2026 · 1 h 29 min
Episodios
121
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cada mes
Último episodio
19 Sep 2026

Sobre el podcast

Software Unscripted, A weekly podcast of casual conversations about code hosted by Richard Feldman.

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Episodios 121

  1. Casey Muratori on his "The Big OOPs" Talk

    1 h 29 min

    Casey Muratori talks with Richard about Casey's 2025 talk "The Big OOPs" about the history of Object-Oriented Programming, as well as performance, architecture, software quality, and plenty of other topics.This …

    Notas del episodio

    Casey Muratori talks with Richard about Casey's 2025 talk "The Big OOPs" about the history of Object-Oriented Programming, as well as performance, architecture, software quality, and plenty of other topics.


    This episode is sponsored by mailtrap.io - modern email delivery for developers. Try Mailtrap for free: https://l.rw.rw/software_unscripted_6


    Patreon supporters get ad-free episodes! https://www.patreon.com/SoftwareUnscripted/


    - Casey's The Big OOPs Talk - https://youtu.be/wo84LFzx5nI?si=axXmxlBgJkzzE-uc

    - Casey's Performance Aware Programming Course - https://www.computerenhance.com/i/99218768/performance-aware-programming-series

    - Casey's Conway's Law Talk - https://www.youtube.com/watch?v=5IUj1EZwpJY

    - Casey's "The Thirty Million Line Problem" Talk - https://youtu.be/kZRE7HIO3vk?si=vZSmEshgMmVZc2Qk

    - Bjarne Stroustrup's Bell Labs Interview - https://youtu.be/69edOm889V4?si=fnTlTTIAEwRnwkq3

    - Objective-C Creator Brad Cox interview - https://youtu.be/1xrL2d5omuA?si=1ncZJEzRmyQbyndh

    - Richard's "Why isn't FP the Norm?" Talk - https://youtu.be/QyJZzq0v7Z4?si=f9oXRpi7oNbjhVDs

    - Richard's "Why Static Typing Came Back" Talk - https://youtu.be/Tml94je2edk?si=by78GlVpNDakO6ys

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  2. Fast Functional Reactive Programming with Datastar Creator Delaney Gillilan

    1 h 33 min

    Richard talks with Datastar creator Delaney Gillilan about fast functional reactive programming, how Datastar outcompetes more mainstream JavaScript libraries on performance, and how he designed it - including …

    Notas del episodio

    Richard talks with Datastar creator Delaney Gillilan about fast functional reactive programming, how Datastar outcompetes more mainstream JavaScript libraries on performance, and how he designed it - including how Richard's book Elm in Action turned out to be one of its sources of inspiration.


    This episode was sponsored by mailtrap.io - modern email delivery for developers. Try Mailtrap for free: https://l.rw.rw/software_unscripted_5


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    - Datastar: https://data-star.dev

    - Elm in Action: https://www.manning.com/books/elm-in-action?utm_source=elm_in_action&utm_medium=affiliate&utm_campaign=book_rfeldman_elm_4_14_20&utm_content=number2

    - Delaney and ClojureScript Lead David Nolen on Datastar: https://youtu.be/2ECucq-mTGg?si=v_4sB7vIEEDGpjm6

    - Datastar experience report: https://youtu.be/8W6Lr1hRgXo?si=TAJU_wRirCYiZywm

    - Benchmarking the same chat app in Next.js and Datastar: https://zweiundeins.gmbh/en/methodology/spa-vs-hypermedia-real-world-performance-under-load

    - Real-Time Collaboration with Datastar: https://vimeo.com/1124980036

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  3. TigerBeetle's Spectacular Jepsen Report - with Joran Greef

    1 h 18 min

    Richard talks with TigerBeetle founder Joran Greef about how their team's database achieved a wildly successful Jepsen Report. Where other databases have been famously skewered in the past, TigerBeetle passed …

    Notas del episodio

    Richard talks with TigerBeetle founder Joran Greef about how their team's database achieved a wildly successful Jepsen Report. Where other databases have been famously skewered in the past, TigerBeetle passed with flying colors, and Richard and Joran discuss the story of how they got there, how TigerBeetle makes money when their database is open source, and many other topics around software quality in general.


    This episode was sponsored by mailtrap.io - modern email delivery for developers. Try Mailtrap for free: https://l.rw.rw/software_unscripted_4


    Patreon supporters get ad-free episodes! https://www.patreon.com/SoftwareUnscripted/


    • TigerBeetle's Jepsen Report - https://tigerbeetle.com/blog/2025-06-06-fuzzer-blind-spots-meet-jepsen/
    • MongoDB's 2020 Jepsen Report - https://jepsen.io/analyses/mongodb-4.2.6
    • Zig - https://ziglang.org/
    • TigerStyle software development methodology - https://tigerstyle.dev/
    • Deterministic Simulation Testing (DST) - https://antithesis.com/docs/resources/deterministic_simulation_testing/
    • Antithesis - https://antithesis.com/


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  4. AI & Software Quality with Shawn Wang (aka swyx)

    1 h 29 min

    Richard talks with AI expert Shawn "swyx" Wang about all sorts of AI topics, including how it fits into IDEs, AI agent implementations, the economics of AI subscriptions, the future of AI in software, and how …

    Notas del episodio

    Richard talks with AI expert Shawn "swyx" Wang about all sorts of AI topics, including how it fits into IDEs, AI agent implementations, the economics of AI subscriptions, the future of AI in software, and how all of this affects software quality.


    This episode was sponsored by mailtrap.io - modern email delivery for developers. Try Mailtrap for free: https://l.rw.rw/software_unscripted_3


    Patreon supporters get ad-free episodes! https://patreon.com/SoftwareUnscripted



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  5. HTMX Creator Carson Gross on Comp Sci's Evolution

    1 h 28 min

    HTMX creator and Montana State University instructor Carson Gross talks to Richard about why HTMX moved from version 2 straight to version 4, API boundaries in library design, jQuery, and how the field of …

    Notas del episodio

    HTMX creator and Montana State University instructor Carson Gross talks to Richard about why HTMX moved from version 2 straight to version 4, API boundaries in library design, jQuery, and how the field of Computer Science education is now changing from the perspective of someone who's been teaching it for years.


    This episode was sponsored by mailtrap.io - modern email delivery for developers. Try Mailtrap for free: https://l.rw.rw/software_unscripted_2


    Patreon supporters get ad-free episodes! https://www.patreon.com/SoftwareUnscripted


    - HTMX - https://htmx.org/

    - Version 2 → Version 4 announcement https://htmx.org/essays/the-fetchening/

    - Shoutout to other htmx contributors: https://github.com/bencroker https://github.com/benpate https://github.com/alexpetros https://github.com/Telroshan https://github.com/MichaelWest22

    - Carson's hardware course - https://github.com/msu/csci-366-spring2025/blob/main/SYLLABUS.md

    - Big Sky Dev Conf - https://bigskydevconf.com/

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  6. How Mitchell Hashimoto Builds Ghostty

    1 h 4 min

    Ghostty creator and Hashicorp cofounder Mitchell Hashimoto talks with Richard about the development of that high-performance terminal emulator: how he's been building Ghostty, how he does native GUI development …

    Notas del episodio

    Ghostty creator and Hashicorp cofounder Mitchell Hashimoto talks with Richard about the development of that high-performance terminal emulator: how he's been building Ghostty, how he does native GUI development while sharing code across platforms, how LLMs have affected both the project and his love of coding, his thoughts on AI ethics, and more.


    This episode was sponsored by mailtrap.io - modern email delivery for developers. Try Mailtrap for free: https://l.rw.rw/software_unscripted_1


    Patreon supporters get ad-free episodes! https://www.patreon.com/SoftwareUnscripted


    - Ghostty nonprofit announcement - https://mitchellh.com/writing/ghostty-non-profit

    - Zig programming language - https://ziglang.org

    - Roc programming language - https://www.roc-lang.org

    - Zed's Windows 95-inspired launch site - https://www.windowswen.com

    - Amp Code - https://ampcode.com

    - Wispr Flow - https://wisprflow.ai

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  7. Gleam's Design and Compiler - with creator Louis Pilfold

    1 h 11 min

    Gleam programming language creator Louis Pilfold talks with Richard about Gleam's design and various challenges that came up when implementing its compiler.- Gleam Language - https://gleam.run- Erlang Language …

    Notas del episodio

    Gleam programming language creator Louis Pilfold talks with Richard about Gleam's design and various challenges that came up when implementing its compiler.

    - Gleam Language - https://gleam.run

    - Erlang Language - https://www.erlang.org

    - Elixir Language - https://elixir-lang.org

    - Roc Language - https://www.roc-lang.org

    - Hadoukenify https://github.com/reibitto/hadoukenify - presumably based on https://twitter.com/dr4goonis/status/476617165463105536

    - "Let-generalization: Let's not?" by Ayaz Hafiz - https://github.com/roc-lang/rfcs/blob/e4f05480ed96136395bb466bf5c241e42100bf66/0010-let-generalization-lets-not.md

    - "Let Should Not Be Generalised" by Simon Peyton Jones, Dimitrios Vytiniotis, and Tom Schrijvers - https://simon.peytonjones.org/let-generalised/

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  8. Metaprogramming Your IDE in Lean 4 with Harry Goldstein

    41 min

    Harry Goldstein talks with Richard Feldman about the Lean 4 programming language's compile-time metaprogramming capabilities, including how they can be used to control elements of your IDE in realtime. They …

    Notas del episodio

    Harry Goldstein talks with Richard Feldman about the Lean 4 programming language's compile-time metaprogramming capabilities, including how they can be used to control elements of your IDE in realtime. They also discuss other topics like property-based testing, theorem proving, and Smalltalk.


    You can get ad-free episodes (including video) by supporting Software Unscripted on Patreon! https://www.patreon.com/SoftwareUnscripted


    The Best New Programming Language is a Proof Assistant by Harry Goldstein - https://youtu.be/c5LOYzZx-0c?si=UnTfkczIhdoF7Qkx


    The Lean Programming Language - https://lean-lang.org


    Simon Peyton-Jones: Escape from the ivory tower: the Haskell journey - https://youtu.be/re96UgMk6GQ?si=8xqpAS8VTQaqgbzg


    "Shen: A Sufficiently Advanced Lisp" by Aditya Siram - https://youtu.be/lMcRBdSdO_U?si=VOwJNeLAvnIRUm_n


    Hypothesis Property-Based Testing library for Python - https://hypothesis.works/

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  9. Jonathan Blow on Programming Language Design

    1 h 42 min

    Jonathan Blow, creator of popular games Braid and The Witness, talks with Richard about programming language design - including the design of the programming language he's been building for game …

    Notas del episodio

    Jonathan Blow, creator of popular games Braid and The Witness, talks with Richard about programming language design - including the design of the programming language he's been building for game developers.


    Keynote & Tech Demo - https://youtu.be/IdpD5QIVOKQ

    ECS and Rust's Borrow Checker - https://youtu.be/4t1K66dMhWk

    "The 30 Million Line Problem" - https://youtu.be/kZRE7HIO3vk

    "A New Programming Language for Games" - https://youtu.be/TH9VCN6UkyQ?si=Z5cqazo4QU7AibzB

    Roc Programming Language - https://roc-lang.org

    Casey Muratori's "Performance-Aware Programming" Course - https://www.computerenhance.com/p/welcome-to-the-performance-aware

    File Pilot File Explorer - https://filepilot.tech/

    Ghostty Terminal - https://ghostty.org/

    Language Server Protocol - https://microsoft.github.io/language-server-protocol/

    WebAssembly Integer Sizes - https://developer.mozilla.org/en-US/docs/WebAssembly/Reference/Numeric/Const

    Cliff Click's Sea of Nodes Compiler IR - https://github.com/SeaOfNodes/


    Chapters

    00:00 The Programming Establishment

    02:04 Metaprogramming

    05:04 Compile-Time Execution

    08:05 Language Feature Interoperability

    10:53 Compile Time Execution

    27:52 Cross-Compiling and FFI

    31:04 Determinism in Programming

    35:07 Balancing Power and Safety

    40:11 Memory Safety vs. Performance

    50:15 The Evolution of Software Performance

    55:32 Performance Awareness

    01:03:56 Dependencies and Version Control

    01:14:54 Dependency Availability Risk

    01:18:42 Memory Management

    01:24:51 Sandboxing

    01:30:23 Operating Systems

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  10. Zig Creator Andrew Kelley

    1 h 49 min

    Richard talks with Zig Creator Andrew Kelley.- Support Zig - https://ziglang.org/zsf/- Zig's "Writergate" - https://ziglang.org/download/0.15.1/release-notes.html#Writergate- "What Color is Your Function?" by …

    Notas del episodio

    Richard talks with Zig Creator Andrew Kelley.


    - Support Zig - https://ziglang.org/zsf/

    - Zig's "Writergate" - https://ziglang.org/download/0.15.1/release-notes.html#Writergate

    - "What Color is Your Function?" by Robert Nystrom - https://journal.stuffwithstuff.com/2015/02/01/what-color-is-your-function/

    - "Asynchrony is not Concurrency" by Loris Cro - https://kristoff.it/blog/asynchrony-is-not-concurrency/

    - "Data alignment for speed: myth or reality?" by Daniel Lemire - https://lemire.me/blog/2012/05/31/data-alignment-for-speed-myth-or-reality/

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  11. Securing Evolving Software with Noah Hall

    60 min

    xz vulnerability: https://en.wikipedia.org/wiki/XZ_Utils_backdoorSpectre: https://en.wikipedia.org/wiki/Spectre_(security_vulnerability)Meltdown: https://en.wikipedia.org/wiki/Meltdown_(security_vulnerability)He …

    Notas del episodio
  12. Andreas Kling on Ladybird Browser, SerenityOS, and Powerlifting

    1 h 20 min

    Ladybird Browser - https://ladybird.orgSerenityOS - https://serenityos.orgStory of the man who used powerlifting to recover after falling off a roof https://startingstrength.com/articles/brian_jones_story.pdfStr …

    Notas del episodio

    Ladybird Browser - https://ladybird.org

    SerenityOS - https://serenityos.org

    Story of the man who used powerlifting to recover after falling off a roof https://startingstrength.com/articles/brian_jones_story.pdf

    StrongLifts 5x5 - https://stronglifts.com/stronglifts-5x5/

    Starting Strength - https://startingstrength.com/

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  13. GPU Programming and Language Design with Chris Lattner

    1 h 19 minEpisodio 109

    Richard talks with Swift, LLVM, Clang, and Mojo creator Chris Lattner about programming on the GPU and on the CPU, as well as a number of programming language design topics.Chris's "Democratizing AI Compute" …

    Notas del episodio

    Richard talks with Swift, LLVM, Clang, and Mojo creator Chris Lattner about programming on the GPU and on the CPU, as well as a number of programming language design topics.


    • Chris's "Democratizing AI Compute" blog series - https://www.modular.com/blog/democratizing-compute-part-1-deepseeks-impact-on-ai
    • Mojo https://www.modular.com/mojo
    • Roc https://www.roc-lang.org
    • Software Unscripted episode with Futhark language creator https://pod.link/1602572955/episode/00564b1774ebe0e4225a630825ed3dee
    • Claude 4 https://www.anthropic.com/news/claude-4

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  14. Broken AI Discourse with Steve Klabnik

    1 h 20 minTemporada 1 · Episodio 108

    Longtime Rust contributor Steve Klabnik talks with Richard about the broken state of AI discourse, from excessive hype to excessive hate, and reasonable alternatives we could pursue instead.Steve's blog post …

    Notas del episodio

    Longtime Rust contributor Steve Klabnik talks with Richard about the broken state of AI discourse, from excessive hype to excessive hate, and reasonable alternatives we could pursue instead.


    Steve's blog post: "I am disappointed in the AI discourse" - https://steveklabnik.com/writing/i-am-disappointed-in-the-ai-discourse/


    Deep dive into why Rust's compile times are slow: https://www.pingcap.com/blog/rust-compilation-model-calamity/


    Y Combinator partners on "100x productivity" claims: https://www.youtube.com/watch?v=IACHfKmZMr8&t=155s

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  15. Language Design Deep Dive with Elixir Creator José Valim

    2 h 26 minTemporada 1 · Episodio 107

    Elixir creator José Valim goes into a very deep dive on language design with Richard, centered around some upcoming major design changes to the Roc programming language.- https://elixir-lang.org …

    Notas del episodio

    Elixir creator José Valim goes into a very deep dive on language design with Richard, centered around some upcoming major design changes to the Roc programming language.


    - https://elixir-lang.org

    - https://roc-lang.org

    - Unison's algebraic effects: https://www.unison-lang.org/docs/fundamentals/abilities/

    - Koka's algebraic effects: https://koka-lang.github.io/koka/doc/book.html#why-effects

    - OCaml's algebraic effects: https://ocaml.org/manual/5.3/effects.html

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  16. From Scala to Roc with Monica McGuigan

    1 h 8 minTemporada 1 · Episodio 106

    Monica McGuigan, a Scala programmer at JP Morgan, talks with Richard about her experiences learning Roc with a Scala background. They get into topics like how language design affects beginners and experts, what …

    Notas del episodio

    Monica McGuigan, a Scala programmer at JP Morgan, talks with Richard about her experiences learning Roc with a Scala background. They get into topics like how language design affects beginners and experts, what parts of functional programming are easier and harder to learn than others, and how language designers inform their design decisions.


    Support Software Unscripted on Patreon: https://patreon.com/SoftwareUnscripted


    Monica's chapter on JSON decoders: https://github.com/roc-lang/book-of-examples/pull/68

    Grapheme clusters: https://unicode.org/glossary/#extended_grapheme_cluster

    Roc's string operations: https://www.roc-lang.org/builtins/Str

    Talk: The Functional Purity Inference Plan: https://youtu.be/42TUAKhzlRI?si=TwxYoqMgh0UXQLfn

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  17. Testing in Production with Mike Bryzek

    1 h 18 minTemporada 1 · Episodio 105

    Mike Bryzek has been a technical cofounder of two very successful companies using some very unorthodox technical strategies that have worked out very well for him and his teams! These include testing in …

    Notas del episodio

    Mike Bryzek has been a technical cofounder of two very successful companies using some very unorthodox technical strategies that have worked out very well for him and his teams! These include testing in production, spending the first few months of a brand-new company's life investing in automation and tooling before shipping a product, and microservices - but not done in the way I've usually heard them described.


    Support Software Unscripted on Patreon: https://patreon.com/SoftwareUnscripted

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  18. Building Video Editing Software with Andrew Lisowski

    1 h 3 minTemporada 1 · Episodio 104

    Richard talks with Andrew Lisowski, a Senior Engineer at Descript - which makes audio and video editing software that has been used to edit this very podcast! They talk about some of the surprising challenges …

    Notas del episodio

    Richard talks with Andrew Lisowski, a Senior Engineer at Descript - which makes audio and video editing software that has been used to edit this very podcast! They talk about some of the surprising challenges of dealing with video editing compared to audio alone, the economics of niche podcasts and programming conferences, and the evolution of Web browsers!


    Support Software Unscripted on Patreon: https://patreon.com/SoftwareUnscripted


    Descript: https://www.descript.com

    Andrew Lisowski: https://www.hipstersmoothie.com

    devtools.fm episode that was on HN frontpage: https://news.ycombinator.com/item?id=41301639

    Zencastr: https://zencastr.com/?via=richard-feldman

    Forced Aligners: https://github.com/MahmoudAshraf97/ctc-forced-aligner

    Gentle Aligner: https://github.com/lowerquality/gentle

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  19. The EYG Language with Peter Saxton

    1 h 17 minTemporada 1 · Episodio 103

    Richard talks with Peter Saxton, creator of the EYG programming language, about the problems Peter aims to solve with EYG, and some of the unique design decisions he's made with it. A type-safe eval() operation …

    Notas del episodio

    Richard talks with Peter Saxton, creator of the EYG programming language, about the problems Peter aims to solve with EYG, and some of the unique design decisions he's made with it. A type-safe eval() operation even comes up in the discussion!


    Support Software Unscripted on Patreon: https://patreon.com/SoftwareUnscripted


    EYG: https://eyg.run

    Unison: https://unison-lang.org

    Roc: https://roc-lang.org

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  20. AI in Programming Education with Will Sentance

    59 minTemporada 1 · Episodio 102

    Richard talks with Will Sentance, the teacher of the Hard Parts series and the founder and CEO of CodeSmith, which is a Software Engineering and AI immersive education program. They talk about how AI is …

    Notas del episodio

    Richard talks with Will Sentance, the teacher of the Hard Parts series and the founder and CEO of CodeSmith, which is a Software Engineering and AI immersive education program. They talk about how AI is intersecting with modern programming education, what's considered "fundamentals" these days, and how Will thinks about teaching object-oriented and functional programming.


    Support Software Unscripted on Patreon: https://www.patreon.com/SoftwareUnscripted


    JavaScript: The Hard Parts: https://frontendmasters.com/courses/javascript-hard-parts-v2/

    AI for Software Engineers: https://frontendmasters.com/workshops/engineering-and-ai/

    CodeSmith: https://www.codesmith.io/

    Richard's courses: https://frontendmasters.com/teachers/richard-feldman/#courses

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  21. Software for Elite Athletes with Kyle Boddy

    1 h 8 minTemporada 1 · Episodio 101

    Richard talks with Kyle Boddy about the biomechanical and data analysis software Kyle wrote—and continues to write—as the founder and CTO of Driveline Baseball, a data-driven player development company that has …

    Notas del episodio

    Richard talks with Kyle Boddy about the biomechanical and data analysis software Kyle wrote—and continues to write—as the founder and CTO of Driveline Baseball, a data-driven player development company that has landed numerous players in Major League Baseball, including multiple Most Valuable Players and 2024's number one draft pick. They talk about Kyle's background in PHP and the C++ he wrote to coordinate budget high-speed cameras back when Driveline was a one-programmer garage shop, up through today where large language models have become an integral part of the development team's daily work.


    Driveline Baseball: https://www.drivelinebaseball.com/

    Washington Post article: https://www.washingtonpost.com/opinions/2024/04/10/op-moneyballai/

    Documentary about Driveline: https://youtu.be/K5Dnshu7atU

    Phind AI: https://www.phind.com

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  22. Mojo with Chris Lattner

    1 h 49 minTemporada 1 · Episodio 100

    For the 100th episode of Software Unscripted, Richard talks with Chris Lattner, creator of Swift, the Clang C++ compiler, LLVM, and now the Mojo programming language, about Mojo, Roc, API design, compiler …

    Notas del episodio

    For the 100th episode of Software Unscripted, Richard talks with Chris Lattner, creator of Swift, the Clang C++ compiler, LLVM, and now the Mojo programming language, about Mojo, Roc, API design, compiler optimizations, and language design!



    "Swift for C++ Practitioners" by Doug Gregor - https://www.douggregor.net/posts/swift-for-cxx-practitioners-value-types/

    Mojo - https://www.modular.com/mojo

    Modular Computing - https://www.modular.com

    Roc - https://roc-lang.org

    LLVM - https://llvm.org

    Clang - https://clang.llvm.org

    Swift - https://www.swift.org

    CUDA - https://developer.nvidia.com/cuda-zone

    SIMD - https://en.wikipedia.org/wiki/Single_instructionmultipledata

    cmov instruction - https://github.com/marcin-osowski/cmov

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  23. Tooling-Aware Language Design with Eli Dowling

    1 h 12 minTemporada 1 · Episodio 99

    Richard talks with Eli Dowling about his contributions to the Roc programming language, as well as the intersection of language design and editor tooling, parsers that recover from errors, tree-sitter, going …

    Notas del episodio

    Richard talks with Eli Dowling about his contributions to the Roc programming language, as well as the intersection of language design and editor tooling, parsers that recover from errors, tree-sitter, going beyond the language server protocol, and the downsides of macros.


    Perceus paper - https://www.microsoft.com/en-us/research/uploads/prod/2020/11/perceus-tr-v1.pdf

    The Koka Programming Language - https://koka-lang.github.io

    "The Quicksort Talk" (Outperforming Imperative with Pure Functional Languages) - https://youtu.be/vzfy4EKwG_Y

    Tree-Sitter - https://tree-sitter.github.io

    Neovim Editor - https://neovim.io

    Helix Editor - https://helix-editor.com

    Zed Editor - https://zed.dev

    Language Server Protocol (LSP) - https://microsoft.github.io/language-server-protocol

    Hygienic Macros - https://en.wikipedia.org/wiki/Hygienic_macro

    Rust Macros - https://doc.rust-lang.org/book/ch19-06-macros.html

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  24. The CrowdStrike Incident with Kelly Shortridge

    59 minTemporada 1 · Episodio 98

    Richard talks with Kelly Shortridge about the CrowdStrike Incident that caused many computers worldwide to get stuck in a boot loop on July 19, 2024.A video version of this episode is available on YouTube at …

    Notas del episodio

    Richard talks with Kelly Shortridge about the CrowdStrike Incident that caused many computers worldwide to get stuck in a boot loop on July 19, 2024.


    A video version of this episode is available on YouTube at https://www.youtube.com/watch?v=rzjaZssBEiI or ad-free to our wonderful Patreon supporters! https://www.patreon.com/posts/109888395


    The incident: https://en.wikipedia.org/wiki/2024_CrowdStrike_incident

    Kelly Shortridge: https://www.kellyshortridge.com

    Kelly's book: https://securitychaoseng.com

    Hillel Wayne's interviews with traditional engineers who have also been software engineers: https://www.hillelwayne.com/talks/crossover-project

    Gell-Mann amnesia effect: https://en.wikipedia.org/wiki/Michael_Crichton#Gell-Mann_amnesia_effect

    Hosted on Acast. See acast.com/privacy for more information.

  25. Distributed Functions with Jonathan Magen

    48 minTemporada 1 · Episodio 97

    Richard talks with distributed systems scientist Jonathen Magen about functional programming in distributed systems, including languages like Gleam, Elixir, Ballerina, and Jolie. They also talk about type …

    Notas del episodio

    Richard talks with distributed systems scientist Jonathen Magen about functional programming in distributed systems, including languages like Gleam, Elixir, Ballerina, and Jolie. They also talk about type inference, big data, and a few other topics.


    Jonathan Magen: https://yonkeltron.com or https://jawns.club/@yonkeltron


    Programming languages mentioned:

    https://ballerina.io

    https://www.jolie-lang.org

    https://gleam.run

    https://elixir-lang.org


    Richard's talk: Why Static Typing Came Back - https://youtu.be/Tml94je2edk

    Hosted on Acast. See acast.com/privacy for more information.

  26. Undo-Redo and Persistent State with Tom Ballinger

    59 minTemporada 1 · Episodio 96

    Richard talks with Tom Ballinger about undo and redo in the context of REPLs and running effects, stateful systems in general, hot code loading, and database query planning. Hosted on Acast. See …

    Notas del episodio
    Richard talks with Tom Ballinger about undo and redo in the context of REPLs and running effects, stateful systems in general, hot code loading, and database query planning.

    Hosted on Acast. See acast.com/privacy for more information.

  27. Smalltalk's Past, Present, and Future with Juan Vuletich

    55 minTemporada 1 · Episodio 95

    Richard talks with Juan Vuletich, creator of Cuis Smalltalk, about the past, present and future of Smalltalk - including quite a bit of interesting history and programming philosophy! Hosted on Acast. See …

    Notas del episodio
    Richard talks with Juan Vuletich, creator of Cuis Smalltalk, about the past, present and future of Smalltalk - including quite a bit of interesting history and programming philosophy!

    Hosted on Acast. See acast.com/privacy for more information.

  28. From Game Dev to Web Dev

    1 h 9 minTemporada 1 · Episodio 94

    Richard talks with Wolfgang Schuster about his experiences first as a professional game developer, and then later as a professional Web developer. Theytalk about the differences in programming practices he's …

    Notas del episodio

    Richard talks with Wolfgang Schuster about his experiences first as a professional game developer, and then later as a professional Web developer. Theytalk about the differences in programming practices he's seen between the two, including things like automated testing, dependency management, and releases.


    Hosted on Acast. See acast.com/privacy for more information.

  29. Fuzz Testing with Brendan Hansknecht

    1 h 6 minTemporada 1 · Episodio 93

    Richard talks with Brendan Hansknecht, an AI compiler engineer at Modular, about various testing techniques, including fuzzing, property-based tests, database tests, tests involving network requests, and more! …

    Notas del episodio
    Richard talks with Brendan Hansknecht, an AI compiler engineer at Modular, about various testing techniques, including fuzzing, property-based tests, database tests, tests involving network requests, and more!

    Hosted on Acast. See acast.com/privacy for more information.

  30. A Haskeller Tries Smalltalk with Ian Jeffries

    1 h 4 minTemporada 1 · Episodio 92

    Richard talks with Ian Jeffries about his experiences as a Haskeller exploring modern Smalltalk (arguably the original object-oriented programming language), including both the historical context of where …

    Notas del episodio
    Richard talks with Ian Jeffries about his experiences as a Haskeller exploring modern Smalltalk (arguably the original object-oriented programming language), including both the historical context of where Smalltalk came from as well as what it's like using it in a modern context.

    Hosted on Acast. See acast.com/privacy for more information.

Aquí están los 40 episodios más recientes de 121. Los anteriores están en el feed del podcast.

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