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D&D Legends and Lore

D&D Legends and Lore

NouveauThe Lore of Gold Dragons | D&D Legends and Lore Episode 6010 novembre 2026 · 25 min
Épisodes
64
Parution
hebdomadaire
Dernier épisode
10 Nov 2026

À propos du podcast

Hi, we are D&D Legends and Lore, the series that presents narrative driven, zoomed-in perspectives on stories that D&D’s decades of lore has to offer. Join us as we venture from the deepest pit of the Nine Hells to the enchanted forest of Arvandor telling tales both wondrous and terrible.

Épisodes 64

  1. The Lore of Gold Dragons | D&D Legends and Lore Episode 60

    25 minÉpisode 60

    In a world that begets beings of both great evil and great power, Demon Princes, Eye Tyrants, Archliches and more, who or what stands in the way of the inevitable devastation such forces of ill would deliver …

    Notes de l’épisode

    In a world that begets beings of both great evil and great power, Demon Princes, Eye Tyrants, Archliches and more, who or what stands in the way of the inevitable devastation such forces of ill would deliver upon all worlds if left unchecked? Well, someone asking such a question need look no further than the Gold Dragon.

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  2. The Lore of Red Dragons | D&D Legends and Lore Episode 59

    29 minÉpisode 59

    When legends, fairy tales, and fables speak of dragons without specifying a color—when they tell of kingdoms laid waste, virtuous maidens sacrificed, and valiant heroes sent home as charred corpses— odds are …

    Notes de l’épisode

    When legends, fairy tales, and fables speak of dragons without specifying a color—when they tell of kingdoms laid waste, virtuous maidens sacrificed, and valiant heroes sent home as charred corpses— odds are that they speak of the mighty red dragons. Support us on ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠PATREON⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ and check out the first issue of Legend Magazine for free!

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  3. The Lore of Liches | D&D Legends and Lore Episode 58

    27 minÉpisode 58

    The lich is, perhaps, the single most powerful form of undead known to exist. Liches are the remains of great wizards who embrace undeath as a means of preserving themselves. They further their own power at any …

    Notes de l’épisode

    The lich is, perhaps, the single most powerful form of undead known to exist. Liches are the remains of great wizards who embrace undeath as a means of preserving themselves. They further their own power at any cost, having no interest in the affairs of the living except where those affairs interfere with their own.

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  4. The Lore of Ghouls | D&D Legends and Lore Episode 57

    19 minÉpisode 57

    Ghouls are among the most iconic corporeal undead. Haunting graveyards, battlefields, and crypts, they hunger for the flesh of living or recently dead creatures. Once human, ghouls are vicious killers driven …

    Notes de l’épisode

    Ghouls are among the most iconic corporeal undead. Haunting graveyards, battlefields, and crypts, they hunger for the flesh of living or recently dead creatures. Once human, ghouls are vicious killers driven mad by an unending gnawing hunger. They crave nothing more than to tear into and consume the warm flesh. It consumes their every thought and overrides even their sense of self-preservation. Still, even with their deranged and destroyed minds, ghouls have a terrible cunning which enables them to hunt their prey most effectively. 






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  5. The Lore of Vampires | D&D Legends and Lore Episode 56

    24 minÉpisode 56

    Of all the chaotic evil undead creatures that stalk the worlds of Dungeons and Dragons, perhaps none is more dreadful than the vampire. Forever shunning the light of the sun, Vampires upon creation are awakened …

    Notes de l’épisode

    Of all the chaotic evil undead creatures that stalk the worlds of Dungeons and Dragons, perhaps none is more dreadful than the vampire. Forever shunning the light of the sun, Vampires upon creation  are awakened to an endless night. They lust for the life they lost and sate that hunger by drinking the blood of the living. Moving silently through the night, these pallid undead stalk their prey without mercy or compassion.

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  6. The Lore of Death Knights | D&D Legends and Lore Episode 55

    23 minÉpisode 55

    None can win the war with death, but losing the war does not mean the combatants have seen their last battle. Warriors who wish to fight beyond the limitations of flesh and blood can seek a forbidden way to …

    Notes de l’épisode

    None can win the war with death, but losing the war does not mean the combatants have seen their last battle. Warriors who wish to fight beyond the limitations of flesh and blood can seek a forbidden way to steal their souls from fate. 

    The cost of this immortality is death, but the fearless few who pay this price become death’s allies. Indeed, death bestows power upon them. Their fleshless bones clad in skins of armor, their brittle fingers clasping weapons with a grip of iron, these knights of death take command of their souls and their destinies. When they charge from the shadowy afterlife into the lands of the living, death knights ride to wage war upon life itself.


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  7. The Lore of Lolth | D&D Legends and Lore Episode 54

    42 minÉpisode 54

    Deep beneath the surface world lies a realm of darkness, danger, and betrayal. Although many races claim it as their home, the sinister drow claim to be its rulers. With arrogance that few can manage, the drow …

    Notes de l’épisode

    Deep beneath the surface world lies a realm of darkness, danger, and betrayal. Although many races claim it as their home, the sinister drow claim to be its rulers. With arrogance that few can manage, the drow lord over their slaves, scheming and plotting behind the backs of their kin. Despite their sense of superiority, the drow fear one thing: their dark goddess Lolth, Queen of Spiders.

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  8. The Lore of Juiblex | D&D Legends and Lore Episode 53

    30 minÉpisode 53

    The horrors the Abyss disgorges are without number, and no limit restricts the disquieting forms that its spawn, demons, can take. Easily the most disgusting master to claim dominion over the tainted host is …

    Notes de l’épisode

    The horrors the Abyss disgorges are without number, and no limit restricts the disquieting forms that its spawn, demons, can take. Easily the most disgusting master to claim dominion over the tainted host is the creature known as Juiblex, He Who Slithers, the Unnameable One, Glistener, Indescribable Darkness, and Slick of Foulest Humors.

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  9. The Lore of Szass Tam | D&D Legends and Lore Episode 52

    41 minÉpisode 52

    In the sinister land of Thay, scheming mages called Red Wizards dominate a society steeped in magic and deceit. Those without magical or economic power are at the mercy of these fascist mages, who harshly …

    Notes de l’épisode

    In the sinister land of Thay, scheming mages called Red Wizards dominate a society steeped in magic and deceit. Those without magical or economic power are at the mercy of these fascist mages, who harshly punish any who defy them. The truth is that the Red Wizards are a threat to all of Faerun, held back by the Simbul and Rashemen and their own disorganization. Those who know Thay realize that it is the Red Wizards' own lack of a coherent structure and their refusal to combine forces that keeps them from conquering the rest of Toril.

    But there is one among them who wishes to change this. Thay is also infamous as the home of Szass Tam, the dread lich who seeks to rule this nation and turn those who oppose him into undead minions.




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  10. Bonus Drop: Dark Dice - Shores of the Silver Thrum

    1 h 4 minBonus

    This is the bonus episode that leads into our new story: Shores of the Silver Thrum. We recommend starting here! If you have never listened to Dark Dice before, you can start here, as this season has no ties to …

    Notes de l’épisode

    This is the bonus episode that leads into our new story: Shores of the Silver Thrum. We recommend starting here!

    If you have never listened to Dark Dice before, you can start here, as this season has no ties to previous ones.

    As waves crash and docks creek, it is time for the final two crew members to join the Willow's Wake.


    Story by K.A. Statz & Travis Vengroff (Co Game Masters)

    Produced, Edited, and with Co-Sound Design by Travis Vengroff

    Executive Producers: Dennis Greenhill, Carol Vengroff, AJ Punk'n, & Maico Villegas

    Dialogue Editing (first round) by Kasch Wilder

    Co Sound Design, Mixing, and Mastering by Dayn Leonardson

    Transcriptions by Shion Francois


    Cast:

    Balmur – Jeff Goldblum

    Narrator / Game Master - K.A. Statz

    Narrator / Game Master - Travis Vengroff

    Jare – Florian Seidler

    Konvo – Enrique Perez

    Nickrick – Felix Trench

    Eddel – Nichole Goodnight

    Av – Ciara Baxendale

    Captain Gelmain - Karim Kronfli

    Yelena – Lika Khukhashvili

    Linsen – Mikael Heidner

    Becher – Atticus Jackson

    Oman – Dario Oman

    Eudaw – Marisha Tapera

    Galesk – David Devereux


    Music: (in order of appearance)

    Music Director - Travis Vengroff

    "Domain of the Nameless God", "Theme of the Realmweaver", & "Audin" Written, orchestrated, and performed by Steven Melin, Copyists Peter Jones & Steven Melin, Hurdy-Gurdy & Hammered Dulcimer by Enzo Puzzovio, and Budapest Strings Recorded by Musiversal

    "Last Light (Northrealm Theme)" written by David Wise & Steven Melin, Orchestrated by Christopher Siu & Catherine Nguyen (Copyist), lyrics by Travis Vengroff, Woodwinds by Kristin Naigus (Field of Reeds), Budapest Strings & Choir Recorded by Musiversal

    "Gaelhold" written and co-orchestrated by Steven Melin, Copyist & Co-Orchestrator Catherine Nguyen, Budapest Strings Recorded by Musiversal, Budapest Choir Recorded by Budapest Scoring

    "Empty Hearts" – Written and Performed by Andrey Vinogradov - Licensed through Pond 5

    Dark Dice art by Voidbrush with lettering by K.A. Statz


    Special Thanks to:

    Our Patreon supporters! | Our Fool & Scholar Discord Lampreys! | Carol Vengroff


    This is a Fool and Scholar Production.

    Check out our Merch: www.DarkDice.com

    Free Transcripts are also available: ⁠https://www.patreon.com/posts/84864738⁠

    

    Content Warnings:

    Alcohol Consumption

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  11. The Lore of the Drow | D&D Legends and Lore Episode 51

    55 minÉpisode 51

    Tavern tales across sunlit lands whisper of the Underdark, a lightless, subterranean realm that is home to fabled races and ancient, unspeakable evil. It is a domain of primeval mysteries and unending war, a …

    Notes de l’épisode

    Tavern tales across sunlit lands whisper of the Underdark, a lightless, subterranean realm that is home to fabled races and ancient, unspeakable evil. It is a domain of primeval mysteries and unending war, a hidden world of cruel masters and hopeless slaves, filled with monstrous creatures that were old before humans were born. Aboleths. Beholders. Mind Flayers. Eldritch entities of unspeakable visage. And yet, despite the potentially greater danger posed by these and other horrors of the deep, it is the Drow that might well be the most notorious of all the Underdark races. 

    These most dreaded of underdark dwellers were once part of the community of elves that still roam the world's forests. Now these dark elves inhabit black caves and winding tunnels under the earth, where they make dire plans against the people that still walk beneath the sun, on the surface of the green earth.

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  12. The Lore of the Tarrasque | D&D Legends and Lore Episode 50

    43 minÉpisode 53

    In Dungeons and Dragons, a monster is defined as any creature that can be interacted with and potentially fought and killed. Even something as harmless as a frog or as benevolent as a unicorn is a monster by …

    Notes de l’épisode

    In Dungeons and Dragons, a monster is defined as any creature that can be interacted with and potentially fought and killed. Even something as harmless as a frog or as benevolent as a unicorn is a monster by this definition. An obstacle to overcome. An interactable entity to fill in an imaginary world. And sometimes, a monster is a metaphor.

    But one monster, more than any other, represents the awe and terror humanity can feel before the forces of nature. It represents the inevitability of every person, society, and culture's ultimate futility against the eternity of time and and the insignificance of our power, ambition, or potential. The inevitable end and our inability to stop that end from coming. I am of course speaking of the Tarrasque. The greatest of all monsters.

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  13. The Legend of Asmodeus | D&D Legends and Lore Episode 49

    38 minÉpisode 49

    Asmodeus. The Archfiend. The overlord of all the dukes of hell. He is a primal embodiment of lawful evil and a supreme strategist of unparalleled skill. He alone commands all devilkind and reigns as the …

    Notes de l’épisode

    Asmodeus. The Archfiend. The overlord of all the dukes of hell. He is a primal embodiment of lawful evil and a supreme strategist of unparalleled skill. He alone commands all devilkind and reigns as the undisputed master of the Nine Hells. Even the deities that call that plane home pay Asmodeus a great deal of respect.

    His sinister machinations may take centuries, if not millennia, to come to fruition. His master plans extend across universes. And his labyrinthine, insidious intrigues are inexplicable to most outside observers, for Asmodeus lets even his own servants stew in fear of his next move.


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  14. The Lore of Baphomet | D&D Legends and Lore Episode 48

    34 minÉpisode 48

    A demon princes’ arrogance is exceeded only by their ambition. One such demon prince is an insidious presence that worms into mortal hearts and minds, and deceives them into turning away from righteousness to …

    Notes de l’épisode

    A demon princes’ arrogance is exceeded only by their ambition.

    One such demon prince is an insidious presence that worms into mortal hearts and minds, and deceives them into turning away from righteousness to embrace brutality. This agent of destruction is Baphomet, known as the Prince of Beasts, the Trampler, the Minotaur Lord, and the Horned King. Born from the churning chaos of the Abyss near the dawn of time, Baphomet is the embodiment of savagery, one of nature’s most destructive aspects, and the catalyst that looses the beast residing in us all.


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  15. The Lore of Orcs | D&D Legends and Lore Episode 47

    38 minÉpisode 47

    To feel the thunder of orcish war drums outside the gate and to hear a chorus of voices growling, “Gruumsh!” is the nightmare of many human, dwarf, and elven settlements in the world. For no matter how thick …

    Notes de l’épisode

    To feel the thunder of orcish war drums outside the gate and to hear a chorus of voices growling, “Gruumsh!” is the nightmare of many human, dwarf, and elven settlements in the world. For no matter how thick its walls, skilled its archers, or brave its knights, few settlements have ever withstood a full-scale onslaught of orcs.


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  16. The Lore of Gnolls | D&D Legends and Lore Episode 46

    37 minÉpisode 46

    The first gnolls arose from hyenas that fed on flesh tainted by the Abyss. Their corruption and violence delighted the demon lord Yeenoghu, who encouraged their numbers and spread them across the multiverse …

    Notes de l’épisode

    The first gnolls arose from hyenas that fed on flesh tainted by the Abyss. Their corruption and violence delighted the demon lord Yeenoghu, who encouraged their numbers and spread them across the multiverse. Ever since, gnolls have been the cackling servants of Yeenoghu, existing to cause ruin and to feast on what remains. Feral, demon-worshiping marauders, gnolls attack communities along the borderlands without warning and slaughter without mercy, all in the name of the demon lord Yeenoghu.


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  17. The Lore of Oozes | D&D Legends and Lore Episode 45

    25 minÉpisode 45

    Among the more peculiar creatures in the world, formless oozes squeeze through dank underground passages, mindlessly feeding on creatures and objects that dissolve in their acidic bodies. Similar to a goopy …

    Notes de l’épisode

    Among the more peculiar creatures in the world, formless oozes squeeze through dank underground passages, mindlessly feeding on creatures and objects that dissolve in their acidic bodies. Similar to a goopy melding of vermin and natural hazard, oozes are a nuisance and a danger. Check out our sponsor Tabletone!

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  18. The Lore of Warforged | D&D Legends and Lore Episode 44

    38 min

    Created as soldiers for a war that spelled the end of an age, warforged are artificial beings that display a humanoid level of intelligence and self-awareness. To look upon one is to see an instrument of …

    Notes de l’épisode

    Created as soldiers for a war that spelled the end of an age, warforged are artificial beings that display a humanoid level of intelligence and self-awareness. To look upon one is to see an instrument of destruction, a heartless killing machine, a siege engine in the shape of a man.

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  19. The Lore of Krakens | D&D Legends and Lore Episode 43

    26 minÉpisode 43

    Krakens. They rule the mightiest kingdoms, lightless trenches of crushing pressures where the sun never touches, unreachable seas that writhe in anger, jagged depths under sheer black cliffs. Their home is …

    Notes de l’épisode

    Krakens. They rule the mightiest kingdoms, lightless trenches of crushing pressures where the sun never touches, unreachable seas that writhe in anger, jagged depths under sheer black cliffs. Their home is alien, elemental, and unforgiving. And here they are masters. Cruel geniuses possessing vast strength, they wait in the dark, weaving their plots, slowly considering their next abomination, their next move in an endless evil game of vast complexity. Not merely hulking mindless brutes nor cathedrals of flesh given fury, but sadists, torturers, and unspeakable terrors, thinking goliaths of calculating hate.
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  20. The Curse of Strahd | D&D Legends and Lore Episode 42

    42 minÉpisode 42

    In Barovia, the night is a curse. With the dying of the light, the howls of wolves and shrieks of raven swarms echo through the dismal valleys and wicked souls slip from the darkened spires of Castle Ravenloft …

    Notes de l’épisode

    In Barovia, the night is a curse. With the dying of the light, the howls of wolves and shrieks of raven swarms echo through the dismal valleys and wicked souls slip from the darkened spires of Castle Ravenloft to work the will of an immortal overlord. For this is the realm of the first vampire, Count Strahd von Zarovich. And his depravities have doomed him and countless generations to endlessly repeating cycles of obsession and despair.

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  21. The Lore of Trolls | D&D Legends and Lore Episode 41

    22 minÉpisode 41

    The Trolls of D&D are a perfect ideation of a monster. Cruel, vicious,merciless. Their warped bi-pedal shape is both grotesque and alien to behold and yet, human enough to make them that much more terrifying …

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  22. The Lore of Aboleths | D&D Legends and Lore Episode 40

    44 minÉpisode 40

    The aboleth are perhaps the least well known and the most misunderstood of all the species which inhabit the Underdark. The reason for this is very simple — the aboleth want it that way. Check out our sponsor …

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  23. The Lore of Fairies | D&D Legends and Lore Episode 39

    27 minÉpisode 39

    The Feywild is home to many fantastic peoples. It is understood by some that the word Fairy is applicable to any creature of fey origin. Though they are correct, the word fairy has come to be widely understood …

    Notes de l’épisode

    The Feywild is home to many fantastic peoples. It is understood by some that the word Fairy is applicable to any creature of fey origin. Though they are correct, the word fairy has come to be widely understood as a reference to the wee folk of the fey. Atomies, Brownies, Nixies, Pixies, Sprites and more. In today’s episode we will be focusing primarily on Pixies and Sprites. The most commonly depicted Fairies of the world of D&D.

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  24. The Lore of Mystra | D&D Legends and Lore Episode 38

    30 minÉpisode 38

    The Mother of All Magic, Our Lady of Spells, the Lady of Mysteries. Mystra is the goddess of magic, and with that the goddess of possibilities. She is venerated by mages and by those who use magic or magical …

    Notes de l’épisode

    The Mother of All Magic, Our Lady of Spells, the Lady of Mysteries. Mystra is the goddess of magic, and with that the goddess of possibilities. She is venerated by mages and by those who use magic or magical objects in their daily lives. She also receives the prayers of those who find magic wondrous or encounter magic they fear.

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  25. The Legend of Tasha | D&D Legends and Lore Episode 37

    46 min

    Iggwilv the Witch Queen of Perrenland, Natasha the Dark, Tasha of the Circle of Eight, Hura of Ket. She goes by many names, but her legend is singular. She strikes fear into the hearts of even the most powerful …

    Notes de l’épisode

    Iggwilv the Witch Queen of Perrenland, Natasha the Dark, Tasha of the Circle of Eight, Hura of Ket. She goes by many names, but her legend is singular. She strikes fear into the hearts of even the most powerful of magic users in the multiverse and many a greater power would strike her from existence should she ever appear again.

    Her rise was meteoric, her reign was ruthless and calamitous, her power was near unrivaled, her exploits that of legend to this day, her ambition and hunger for power was an endless lust, but her downfall… was delivered by the hand of love.

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  26. The Lore of Bahamut | D&D Legends and Lore Episode 36

    28 minÉpisode 36

    Although scores, perhaps hundreds, of dragons are remembered in the myths and the legendary histories of the mortal world, only a handful of sages know the truth and breadth of the most noble and powerful of …

    Notes de l’épisode

    Although scores, perhaps hundreds, of dragons are remembered in the myths and the legendary histories of the mortal world, only a handful of sages know the truth and breadth of the most noble and powerful of all Metallic Dragons. He is Bahamut. And he stands at the forefront among those gods who champion good. Communities founded on principles of justice, equality, and virtue include the Platinum Dragon in their prayers. Mortals do not choose to serve the Platinum Dragon; they are called. Wherever injustices hold sway, Bahamut identifies worthy champions and summons them to fight in his name.


    He is the lord of good dragons. His scales are shining platinum. His breath is both the radiant justice that burns the unholy and the merciful light that heals those in need. He is nobility and justice personified. He is ancient and wise, curious and benevolent, fierce and authoritative.

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  27. The Lore of Beholders | D&D Legends and Lore Episode 35

    42 minÉpisode 35

    Know thy enemy is a basic tenant of strategists and adventurers alike. And any who wish to survive the world of dungeons and dragons ought to follow such proven advice. For in a world wrought with monsters both …

    Notes de l’épisode

    Know thy enemy is a basic tenant of strategists and adventurers alike. And any who wish to survive the world of dungeons and dragons ought to follow such proven advice. For in a world wrought with monsters both ancient and powerful, knowledge can be the key to survival. Knowing how a creature thinks, understanding its motivations, fears, and weaknesses can be the difference between life and death for an adventurer.

    Perhaps that is what makes the Beholder so deadly and terrifying.Few things in the multiverse are as hyper-intelligent, megalomaniacal, sociopathic, and abjectly insane as a Beholder. Its mind is an enigma, its foresight is unparalleled, its paranoia is boundless, its desire for domination over all other things at all costs.

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  28. The Lore of the Feywild | D&D Legends and Lore Episode 34

    40 minÉpisode 34

    The young, the romantic, and the adventurous might follow the whistling wind between tall trunks, across deer paths, and down steep valleys until all at once the wood shifts, and high on a forested hill now …

    Notes de l’épisode

    The young, the romantic, and the adventurous might follow the whistling wind between tall trunks, across deer paths, and down steep valleys until all at once the wood shifts, and high on a forested hill now stands a bright metropolis, its crystal towers glittering as brightly as starlight. Radiant eladrin with shining eyes and silver-spun hair stride gracefully through the city's idyllic streets, and nymphs frolic like children beneath hanging gardens and fruit trees. Fair maidens with eyes the color of meadow violets sing the wind's song note for note, and their voices float through the wood like silver embers. As dusk settles on the eladrin city, pixies rise quietly from the forest floor, trailing golden stardust in their wake. On gossamer wings they paint the sunset across the sky in colors known only to the hearts of dreamers, poets, and lovers.


    …Welcome to the Feywild


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  29. The Lore of Ogres | D&D Legends and Lore Episode 33

    26 minÉpisode 33

    Ogres, considered as selfish raiders and hulking gluttons, spawned of hateful supernatural forces by many of the humanoid peoples of the worlds of D&D. From dismal ruins and bleak hinterlands, they raid …

    Notes de l’épisode

    Ogres, considered as selfish raiders and hulking gluttons, spawned of hateful supernatural forces by many of the humanoid peoples of the worlds of D&D. From dismal ruins and bleak hinterlands, they raid vulnerable communities and ambush travelers. Ogres covet food and treasure, and they spitefully destroy art, books, clockwork devices, and other delicate or lovingly made things. Occasionally they kidnap victims to eat later or, more rarely, performers who catch their interest.

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  30. The Lore of Dwarves | D&D Legends and Lore Episode 32

    52 minÉpisode 32

    Dwarves are creatures of stone, and like stone they change only in response to extremes. They are the Stout Folk, the Deep Folk, the Delvers. Their mighty mountain fortress-cities testify to the power of their …

    Notes de l’épisode

    Dwarves are creatures of stone, and like stone they change only in response to extremes. They are the Stout Folk, the Deep Folk, the Delvers. Their mighty mountain fortress-cities testify to the power of their ancient empires. Their skill in metalcraft and stonecraft is that of legend. The stoutness of both their hearts and their strength-of-arms are enough to move mountains.


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Voici les 40 derniers épisodes sur 64. Les épisodes plus anciens se trouvent dans le flux du podcast.

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