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The Game Business Show
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The Game Business Show

NeuThe two indie game legends going head-to-head with Grand Theft Auto 612.11.2026 · 60 Min.
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172
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mehrmals pro Woche
Letzte Folge
12. Nov. 2026

Über den Podcast

Christopher Dring hosts interviews, in-depth analysis and special features on what's truly going on in the video games industry.

www.thegamebusiness.com

Folgen 172

  1. The two indie game legends going head-to-head with Grand Theft Auto 6

    60 Min.

    We are just a week away from Grand Theft Auto 6. Is it going to light a fire under the game business? Or just suck all the oxygen out of the room?Two game developers banking on the former are indie legends Rami …

  2. ‘Minecraft isn’t just a game. It’s a genre’

    40 Min.

    This week we're joined by Dundee-based game developer 4J, the creators of the Minecraft: Console Edition, to discuss its new Minecraft-rival: Reforj.The team, which includes legendary Minecraft YouTuber Joseph …

  3. Raiders of the Lost Archive: Inside the 20,000-tape discovery that’s brought EA classics back to life

    28 Min.

    We discover the unlikely series of events that saw a small EA team update old-school classic Wing Commander and Road Rash games, and put them out on Steam. This is a public episode. If you'd like to discuss …

  4. Is AI-powered game piracy an existential threat?

    47 Min.

    In Part One of today's The Game Business Show, we are joined by Digital Foundry boss Richard Leadbetter to discuss the threat posted by AI-powered game piracy, with views from the industry trade bodies. We also …

  5. Why Embark had to “pull the handbrake” on Arc Raiders | Full Interview

    46 Min.

    This week, we return to Arc Raiders developer Embark to look at the game one year on from its launch. The shooter went up against Battlefield and Call of Duty and came out smiling, with 16 million sales. But …

  6. Wolverine lifts PS5, but Xbox struggles despite Gears of War launch

    1 Std. 10 Min.

    Welcome back to The Game Business Show! This week, we bring you a packed industry breakdown featuring Circana's Mat Piscatella, accessibility expert Jenna ‘Jennisary’, and gaming industry veteran Bing Gordon.We …

  7. Can you build a legitimate video game business on prompts? Meta thinks so

    27 Min.

    This week, we chat to Meta's VP of Horizon Sax Persson to discuss its new prompt-based game development tools: Horizon Create and Horizon Studio. We discuss the rise of UGC, whether it undermines the …

  8. Where now for Mass Effect? Plus, Ken Kutaragi’s console fears and the rise of Poki

    58 Min.

    It’s a jam-packed edition once again. On the Show, we’re joined by Poki’s Romy Halfweeg to discuss the rapid rise of web-based game platforms, and consultant Cassia Curran comes on to chat video game …

  9. How one Star Wars actor became the CEO of Commodore

    21 Min.

    In this week's edition, Chris is joined by Commodore CEO Peri Fractic (real-name Christian Simpson), A Star Wars actor and YouTuber who now runs one of gaming's most iconic brands.In our chat, we discuss the …

  10. Fixing Call of Duty: Inside Activision’s Modern Warfare 4 comeback plan

    1 Std. 3 Min.

    It's a mega edition of The Game business this week, featuring two huge interviews. Our big focus is on Activision’s bid to regain fan trust with this year’s Call of Duty: Modern Warfare 4, featuring insight …

  11. Star Fox developer Velan: How to survive as a North American game studio

    52 Min.

    This week, we speak to Velan Studios leaders Guha and Karthik Bala, who run the studio behind the new Star Fox remake on Nintendo Switch 2.The Balas, who had previously founded Vicarious Visions, discuss how …

  12. How did PS5 boxed games sell in September? And the problem with industry consolidation

    1 Std. 7 Min.

    In today's bumper The Game Business Show, we're joined by leading analyst Joost van Dreunen as we discuss the perils and opportunities from a rapidly consolidating video game industry.We also reveal how the GTA …

  13. How Undead Labs saved itself and State of Decay from oblivion

    42 Min.

    In this edition, we welcome Philip Holt, the boss of State of Decay developer Undead Labs. The studio has just declared its independence from Xbox, but has had to lay off a 'significant' number of staff as it …

  14. Games media crisis deepens, Bloober hunts weird horror titles, and New York Games Week soft launches

    53 Min.

    In today's bumper edition of the Show, we discuss the layoffs in the games media, plus we have two interviews. The first is with the leaders of Bloober Team and Broken Mirror Games about finding weird horror …

  15. As a Battlefield studio, is Criterion Games really still Criterion?

    39 Min.

    We chat with four leaders from EA's Criterion studio about how it made Battlefield with three other international studios, and whether the studio is still the same one that made those Need for Speed and Burnout …

  16. Tencent’s bid to create the next FromSoftware and Larian

    25 Min.

    In today's The Game Business Show, Chris speaks with Tencent’s Yong-yi Zhu at Gamescom. The two discuss Tencent's bid to find the next Larian or FromSoftware, the success of Chinese-made games in the West, the …

  17. Is Xbox making the right decisions? Plus, how AI is (and isn’t) transforming game localization

    44 Min.

    In today's edition, Chris dives into the changes at Xbox and why the cuts - although brutal - are necessary and sensible. Plus, two leading localization experts chat about the challenges in releasing games in …

  18. “We’ve been baptized in fire” – the new Rainbow Six boss on losing staff, Tencent, GTA and… Moana

    36 Min.

    We speak to the head of Rainbow Six: Siege Joshua Mills about the challenges that followed last year's major X update, the hack that took out the game over Christmas, life under new Tencent ownership, how to …

  19. Five things we’ve learned about Japan’s games industry, plus how GTA 6 influenced Valor Mortis’ $40 price point

    55 Min.

    This week, we're joined by Japanese video game industry expert Dr Serkan Toto, and we talk about the state of the Japanese video game industry, the dominance of Nintendo, impact of China, the rise of PC and …

  20. Beyond Balatro and taking risks: Why Playstack doesn’t want a 100% hit rate

    44 Min.

    In this bonus edition of The Game Business Show, Chris talks to Balatro publisher PlayStack about how the hit poker game has transformed the company, why it's not looking for a 100% hit rate, and what it …

  21. The shooter that Tencent abandoned: Wardogs hits 2m sales in one weekend

    40 Min.

    We speak to Joe Brammer, CEO of Bulkhead, which has just launched the smash hit 100-player first person tactical shooter Wardogs.Just nine months ago, the studio was under threat from going under after Tencent …

  22. The Legend of Zelda: Ocarina of Time and GTA 6: The video game industry’s Barbenheimer moment

    43 Min.

    This week, Chris looks at the potential of The Legend of Zelda: Ocarina of Time in the month GTA 6 launches, Ubisoft talks about its Player Council, Geoff launches a foundation, and Kojima gets closer to Xbox …

  23. “Some of the offers were actually offensive” – How Clutch found its publisher

    54 Min.

    We speak with Maverick Games bosses Harinder Sangha and Mike Brown about being dropped by Amazon, the "offensive" offers it received from other publishers, the state of the racing genre, taking on Forza, and …

  24. GTA 6 reveal causes Xbox and PlayStation sales to jump by a third

    54 Min.

    In today's edition, Chris shares the latest data from the GTA 6 Netflix reveal, including its impact on PS5 and Xbox Series S and X.Transcription by ESO. Translation byMeanwhile, Newzoo consultant Ronan Patrick …

  25. CD Projekt Red: If you want a cost-driven development, you cannot make The Witcher 4

    39 Min.

    We speak to CD Projekt Red joint CEO Michal Nowakowski about the switch to making multiple games, returning to The Witcher 3, why it released Cyberpunk 2077 too early, the fate of video game consoles, TV …

  26. Assassin’s Creed creator Patrice Désilets: “I have two or three games left”

    40 Min.

    It’s our bumper Gamescom edition of The Game Business Show.In this edition, Patrice Désilets, the creator of Assassin’s Creed, speaks to us from Gamescom about the newly launched 1666: Amsterdam. He talks …

  27. Unity CEO: “The cost of building a game is coming down markedly”

    44 Min.

    In today’s bumper edition of The Game Business Show, we chat to Unity CEO Matthew Bromberg about his '100% optimistic' view on the future of the video game industry.He also chats about the tech firm's …

  28. The video games most at risk from PlayStation’s physical switch-off

    54 Min.

    In today's edition of The Game Business Show, Chris is joined by Piers Harding-Rolls. The two discuss the potential impact of $1,000 game consoles (should they happen). The two also dive into the publishers …

  29. Arkane veterans Harvey Smith and Ben Horne reunite: “We’re back to the games we love”

    37 Min.

    The Game Business' Christopher Dring chats with legendary immersive sim game maker Harvey Smith (Dishonored/Deus Ex) and executive producer Ben Horne (NBA/Redfall) to discuss their new studio Black Pony …

  30. Is the Stop Killing Games campaign destined to fail?

    57 Min.

    In this week's The Game Business Show, Chris is joined by policy expert Dr Celia Pontin to discuss Stop Killing Games, the consumer movement that wants to stop online video games being discontinued. Why does …

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