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Wookash Podcast
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Wookash Podcast

NeuCan You Build a Better SQLite? | Glauber Costa17.10.2026 · 1 Std. 36 Min.
Folgen
138
Erscheint
wöchentlich
Letzte Folge
17. Okt. 2026

Über den Podcast

Technical conversations with inspiring figures: programming, game engines, graphics, and more!

Folgen 138

  1. Can You Build a Better SQLite? | Glauber Costa

    1 Std. 36 Min.

    Turso:Website: https://turso.tech/Discord: t.co/LsugLYx8qwGitHub: t.co/Zn4AwNBEVpGlauber CostaX: https://x.com/glcstGitHub: https://github.com/glommerWookash PodcastShow links …

    Shownotes
  2. Design breakdown - Order of the Sinking Star

    1 Std. 39 Min.

    I spoke with Jonathan Blow, creator of Braid and The Witness about his upcoming game Order of the Sinking Star, launching on Steam, PlayStation 5, and Switch 2 on October 8th.Steam …

    Shownotes

    I spoke with Jonathan Blow, creator of Braid and The Witness about his upcoming game Order of the Sinking Star, launching on Steam, PlayStation 5, and Switch 2 on October 8th.


    Steam: https://disobey.cc/OrderOfTheSinkingStar_Woo


    Gameplay footage shown is from an in-development version of the game.


    X: https://x.com/SinkingStarGame

    Website: https://www.orderofthesinkingstar.com/en

    YouTube: https://www.youtube.com/@SinkingStarGame



    Jonathan Blow

    X: https://x.com/Jonathan_Blow

    Twitch: https://twitch.tv/j_blow

    YouTube: https://www.youtube.com/user/jblow888



    Wookash Podcast

    Show links: https://podcasters.spotify.com/pod/show/lukasz-sciga

    Spotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd

    Apple Podcasts: https://podcasts.apple.com/us/podcast/wookash-podcast/id1683109481

    Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71w

    RSS: https://anchor.fm/s/dd7643a4/podcast/rss

    X: https://x.com/wookash_podcast

  3. How TigerBeetle code looks | Joran Dirk Greef

    1 Std. 17 Min.

    TigerBeetleWebsite: https://tigerbeetle.com/GitHub: https://github.com/tigerbeetle/tigerbeetleBlog: https://tigerbeetle.com/blog/YouTube Channel: https://www.youtube.com/@tigerbeetledbNewsletter …

    Shownotes
  4. Jason Rohrer and his rocket chess piece

    1 Std. 51 Min.

    Jason RohrerX: https://x.com/jasonrohrerSteam: https://store.steampowered.com/developer/jasonrohrer/Wookash PodcastShow links: https://podcasters.spotify.com/pod/show/lukasz-scigaSpotify …

    Shownotes
  5. Painting is Thinking | Aleksander Rostov

    3 Std. 24 Min.

    Aleksander RostovYou can order PORTRAITURA now! https://www.artofrostov.com/X: https://x.com/artofrostovInstagram: https://www.instagram.com/rostovjanka/?hl=enWookash PodcastShow links …

    Shownotes
  6. Jason Rohrer Does Things Differently

    1 Std. 4 Min.

    Jason RohrerX: https://x.com/jasonrohrerSteam: https://store.steampowered.com/developer/jasonrohrer/Wookash PodcastShow links: https://podcasters.spotify.com/pod/show/lukasz-scigaSpotify …

    Shownotes
  7. When pros unite to build a game

    1 Std. 55 Min.

    Ostrich Effect Discord: https://discord.com/invite/cTxDdzwyw9Ostrich Effect Website: https://www.ostricheffect.com/Instructobots website: https://www.instructobots.com/Nic BarkerWebsite …

    Shownotes
  8. How engines do Light | Taha Torabpour

    1 Std. 32 Min.

    Mentioned:Simon Schreibt’s Blog:https://simonschreibt.de/Thomas Poulet’s Article: https://blog.thomaspoulet.fr/posts/the-witness-frame-analysis-part-1/Jendrik Illner’s Blog …

    Shownotes
  9. What Makes a Good Physics Engine? | Erin Catto

    2 Std. 7 Min.

    Read the paper on Iterative Dynamics with Temporal Coherence here: https://box2d.org/files/ErinCatto_IterativeDynamics_GDC2005.pdfWishlist The legend of California on Steam here …

    Shownotes
  10. Jonas Kyratzes on shaping game narratives

    1 Std. 35 Min.

    Check out his Audio Dramas: https://jonas-kyratzes.net/audio-dramas/Jonas KyratzesWebsite: https://jonas-kyratzes.net/X: https://x.com/JonasKyratzesBluesky …

    Shownotes
  11. Databases Should Do More | Tyler Cloutier

    1 Std. 39 Min.

    Tyler CloutierSpacetimeDB: https://spacetimedb.com/Mentioned link to discord and other communities: https://spacetimedb.com/communityX: https://x.com/TylerFCloutier?lang=enBlog …

    Shownotes
  12. Be a systems programmer - Q&A with Ryan Fleury

    1 Std. 11 Min.

    This is Part 3 of RADDBG stream with Ryan - the Q&A part!Part 1: Ryan Fleury teaches me RADDBGPart 2: RADDBG under the hoodRyan's blog Digital Grove (mentioned): http://rfleury.com/Ryan FleuryX …

    Shownotes
  13. Who is Dmitriy Kovalenko?

    21 Min.

    Part one: fff vs ripgrep? | Dmitriy KovalenkoThe parts are reversed chronologically - this is the intro part, where I talked to Dmitriy about his experience! Then we switched to the “fff” side of things - which …

    Shownotes

    Part one: fff vs ripgrep? | Dmitriy Kovalenko

    The parts are reversed chronologically - this is the intro part, where I talked to Dmitriy about his experience! Then we switched to the “fff” side of things - which was published separately!


    Dmitriy Kovalenko

    Website: https://dmtrkovalenko.dev/

    GitHub: https://github.com/dmtrKovalenko

    X: https://x.com/neogoose_btw


    Wookash Podcast

    Show links: https://podcasters.spotify.com/pod/show/lukasz-sciga

    Spotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd

    Apple Podcasts: https://podcasts.apple.com/us/podcast/wookash-podcast/id1683109481

    Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71w

    RSS: https://anchor.fm/s/dd7643a4/podcast/rss

    X: https://x.com/wookash_podcast

  14. fff vs ripgrep? | Dmitriy Kovalenko

    1 Std. 58 Min.

    Dmitriy KovalenkoWebsite: https://dmtrkovalenko.dev/GitHub: https://github.com/dmtrKovalenkoX: https://x.com/neogoose_btwWookash PodcastShow links: https://podcasters.spotify.com/pod/show/lukasz-scigaSpotify …

    Shownotes
  15. A look at RADDBG source code with Ryan Fleury

    48 Min.

    Part 1: https://www.youtube.com/watch?v=rcJwvx2CTZYRyan FleuryX: https://x.com/ryanjfleury?lang=enRAD Debugger (Open Source): https://github.com/EpicGamesExt/radde…Ryan's blog Digital Grove …

    Shownotes
  16. Jon Blow & Billy Basso on ORDER game design

    2 Std. 24 Min.

    Order of the Sinking Star DEMO available NOW on Steam! https://store.steampowered.com/app/499170/Order_of_the_Sinking_Star/X: https://x.com/SinkingStarGameJonathan BlowX: https://x.com/Jonathan_BlowTwitch …

    Shownotes
  17. What Makes a Great RPG? | Simon Carter

    2 Std. 23 Min.

    Moonring (Dene Carter, Overwhelmingly positive, FREE, RPG game!)Steam: https://store.steampowered.com/app/2373630/Moonring/Nintendo: https://www.nintendo.com/us/store/products/moonring-dx-switch/?srsltid=AfmBOop …

    Shownotes
  18. Sub-pixel Anton’s tracking tech

    3 Std. 23 Min.

    Anton MikhailovX: https://x.com/antovskyAnton’s Calculator - Naut: https://antovsky.itch.io/nautBen VisnessBlog: https://bvisness.me/GitHub: https://github.com/bvisnessX …

    Shownotes
  19. Everything is a watch window | RADDBG with Ryan

    48 Min.

    Ryan FleuryX: https://x.com/ryanjfleury?lang=enRAD Debugger (Open Source): https://github.com/EpicGamesExt/radde...Ryan's blog Digital Grove: https://www.rfleury.com/aboutWookash PodcastShow links …

    Shownotes
  20. Why C++ Keeps Getting Bigger

    1 Std. 18 Min.

    Bryce Adelstein LelbachX: https://x.com/blelbachGitHub: https://github.com/brycelelbachADSP: The Podcast: https://adspthepodcast.com/Wookash PodcastShow links …

    Shownotes
  21. Implementing File Pilot feature on stream!

    2 Std. 6 Min.

    Vjekoslav KrajačićFile Pilot: https://filepilot.tech/Handmade: https://filepilot.handmade.network/YouTube: https://www.youtube.com/channel/UCSZsgOOTYWadgPR-Ajxn86QX: https://x.com/vkrajacicWookash PodcastShow …

    Shownotes
  22. The code architecture of Mewgenics | Tyler Glaiel

    2 Std. 26 Min.

    Tyler GlaielMewgenics: https://store.steampowered.com/app/686060/Mewgenics/Tyler’s Website: https://www.glaielgames.com/Blog: https://blog.tylerglaiel.com/X: https://x.com/TylerGlaielWookash PodcastShow links …

    Shownotes
  23. Can this C code survive Anton’s review?

    2 Std. 8 Min.

    Reviewed game repository: https://github.com/yudkowsky/cereusAnton MikhailovX: https://x.com/antovskyAnton’s Calculator - Naut: https://antovsky.itch.io/nautWookash PodcastShow links …

    Shownotes
  24. Sean Barrett | Making a game in Visual Studio from 1997

    1 Std. 58 Min.

    Sean BarrettWebsite:https://nothings.org/Thief engine post: https://nothings.org/gamedev/thief_rendering.htmlGithub: https://github.com/nothingsBluesky: https://bsky.app/profile/nothings.bsky.socialX …

    Shownotes
  25. Sebastian Aaltonen on rendering

    2 Std. 36 Min.

    Sebastian AaltonenX: https://x.com/SebAaltonenWebsite: https://www.sebastianaaltonen.com/GitHub: https://github.com/sebbbiWookash PodcastShow links: https://podcasters.spotify.com/pod/show/lukasz-scigaSpotify …

    Shownotes
  26. Valentin Ignatev on Jai, Macros, and Metaprogramming

    48 Min.

    Valentin IgnatevX: https://x.com/valigoYouTube: https://www.youtube.com/@valigotechGitHub: https://github.com/valignatevTwitch: https://www.twitch.tv/valigoWookash PodcastShow links …

    Shownotes
  27. The Moment Programming Clicked | Fabien Giesen

    1 Std. 29 Min.

    Link to the first part of the discussion: Compression Isn’t Just About Size | Fabian GiesenFabien GiesenX: https://x.com/rygorous?lang=enThe Ryg Blog: https://fgiesen.wordpress.com/GitHub …

    Shownotes
  28. Valentin Ignatev | AI, jai, and the Future of Programming

    37 Min.

    Valentin IgnatevX: https://x.com/valigoYouTube: https://www.youtube.com/@valigotechGitHub: https://github.com/valignatevTwitch: https://www.twitch.tv/valigoWookash PodcastShow links …

    Shownotes
  29. Compression Flavours | Fabian Giesen

    1 Std. 50 Min.

    Fabien GiesenX: https://x.com/rygorous?lang=enThe Ryg Blog: https://fgiesen.wordpress.com/GitHub: https://github.com/rygorousYouTube: https://www.youtube.com/channel/UCcRaa0AcYX32c0m8wJJHNWg/videosWookash …

    Shownotes

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