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How Check Point Built a Cybersecurity Arcade Game in Under a Month with Gemma Goldstein

26 de agosto de 2026 · 28 min

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Episode Summary:

Gemma Goldstein had a quiet Thursday in the office, a domain someone spotted for sale, and an idea. A few short weeks later, Check Point's Exposure Management team had a browser-based arcade game live at exposuremanagement.ai with 11,000 players and a leaderboard.

The game launched as part of a broader campaign, and MQLs went up 100% that month. Gemma is careful not to credit the game alone. She and Gianna cover how the campaign came together across multiple channels, what she would do differently now, and how vibe coding an ROI calculator in an hour replaced a project quoted as taking weeks.

About Gemma: Gemma Goldstein is Head of Growth for Exposure Management at Check Point, a role she carried over from Cyberint after they were acquired in 2024. Before Cyberint, she spent three years at Envy, a B2B digital marketing agency focused on cybersecurity. Her background spans SEO, paid media, content, and creative strategy.


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