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E145: Why Nobody At Your Game Studio Will Make A Decision

1 de setembro de 2026 · 29 min

Notas do episódio

Access the trust audit here: https://www.buildingbettergames.gg/trust-audit

Are you accidentally building a studio culture where no one makes a move without your permission?

In game development, leaders often demand high agency and creative ownership, yet unknowingly build low-trust systems designed entirely around control. Over time, adding process after process to prevent mistakes doesn't just eliminate bad outcomes; it kills your team's best ideas.

In this episode, Benjamin Carcich breaks down the spectrum between high-trust and low-trust studio systems, why alignment decays over time, and how to spot which direction your studio is drifting before your best talent walks out the door.

What You'll Learn:

  • What high-trust vs. low-trust systems actually look like in game development
  • Why tightening control to prevent rare mistakes unknowingly chops off the top end of your studio's creative potential
  • How to realign misaligned team members through targeted questions instead of default administrative control
  • Two simple sentences you can listen for today to instantly diagnose your studio's true trust level

If you're a leader in game dev who wants a self-driven team that takes ownership, but you keep finding yourself stuck in endless decision bottlenecks, this episode is for you.

Level up your leadership: https://forms.gle/nqRTUvgFrtdYuCbr6

Connect with us:

🔗Ben's LinkedIn: https://www.linkedin.com/in/benjamin-carcich/

🔗BBG's LinkedIn: https://www.linkedin.com/company/building-better-games/

🔗Instagram: https://www.instagram.com/buildingbettergames/#

🔗Website: https://www.buildingbettergames.gg

🔗YouTube: https://www.youtube.com/@buildingbettergames

If you want help leading teams and studios to better games players love, you can reach me at: [email protected]

#GameDev #GameDevelopment #GameDevLeadership #StudioCulture #CreativeDirection

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