Skip to content

WARDOGS - Game Audio Interview with Sean Garavan and Albin Jansson

October 21, 2026 · 1 h 60 min

Show notes

In this episode, we're taking you to the battlefields of WARDOGS, the brand new tactical shooter from UK developper Bulkhead Studio. We met with audio director Sean Garavan and Albin Jansson from SweejTech who helped build some of the technology powering the game's sonic presentation.

The game's just entered early access about a month ago, and so we thought it'd be interesting to get a better sense how things are going behind the scenes.

We talked a lot about how the team has managed to meet player expectations, especially given the type of game they're creating. We also dove deep into the inner-workings of how early access has them approaching the evolution of the game, how they're reacting to player feedback, what ambitions they had before launch, and what they've got their aim on for the future of WARDOGS.

Hope you enjoy!

All episodes of Audio Logs

Settings

Display

Language

Decides which stations you see first on the home page.

History

Recently played stations and episodes and your latest searches are only stored in this browser.

Notifications

A short notice when a podcast you follow has a new episode. Turn off single podcasts with the bell on their page.

Account

Save favorites – in the app and on the website.

Keyboard shortcuts

/
Open search
Space
Play or pause
← →
In the player: back 15 s, forward 30 s (episodes) · in a row: next tile
↑ ↓
In a row: target within the tile
Home / End
In a row: first or last tile
Esc
Close window or menu
?
This overview
Now playing

Go to station page

Play next

    Add episodes with “Play next” – they play after the current episode.