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over the hill - Game Audio Interview with Michele Postpischl

November 4, 2026 · 1 h 35 min

Show notes

Let's go for a drive! We recently met with Michele Postpischl from Mushroom Sound to explore the making of Funselektor Labs Inc's fantastic off-road driving game, over the hill.

We talk about a whole lot of topics ranging from the Italian gaming scene, the realities of developing indie games and of course, game audio. Michele was extremely generous in painting a picture of his approach sounding the game while ensuring things remained manageable and in-line with over the hill's development philosophies.

From a heavy reliance on foley recordings to mimic wheels on surfaces, to how less lead to more when it comes to engine sounds and so much more, we dive deep into how the game achieved its very deliberately evocative tone.

Buckle up, and hope you enjoy!

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