Skip to content

E151: Why Players Judge Your Game by Its Worst Part

October 13, 2026 · 1 h 21 min

Show notes

Learn to apply Agile to Game Dev: https://www.buildingbettergames.gg/agilefundamentals

Is your game building on solid foundations or building on mud?

Building a game from scratch is brutally difficult, and game developers often debate how much to invest in genre fundamentals versus chasing new, shiny innovations during early pre-production. While some push for an ultra-lean approach to reach the experimental phase faster, skipping or rushing core genre foundations creates an unstable prototype, misleads early player validation, and forces massive, costly technical rewrites later in development.

In this second installment of our ongoing episode series with Leif, Leif and Ben dissect why mastering "minimum lovable" genre foundations early is essential for setting up innovation, shielding player credibility, and maintaining team momentum.

What You'll Learn in This Episode:

  • What genre foundations are and why they act as the essential Legos for game design
  • Why lean genre fundamentals take on profoundly more risk than building them up front
  • How shoddy technical and gameplay foundations create a massive tax on new ideas
  • When to stop iterating on a genre fundamental using the "not distracting" quality razor
  • What separates a minimum viable product from a minimum lovable experience
  • Why early player feedback can be deeply flawed if core fundamentals are janky
  • How small teams can tackle genre fundamentals efficiently without overstaffing
  • How game development leaders can balance humility and direction when guiding subject matter experts

If you're a leader in game dev who wants to de-risk early pre-production and build games on rock-solid fundamentals before chasing new ideas, this episode is for you!

🔗Connect with Leif on LinkedIn: https://www.linkedin.com/in/leif-johansen-52139141/

🔗 Watch the first install of this series here: https://youtu.be/woOMalag9MA

Connect with us:

🔗Ben's LinkedIn: https://www.linkedin.com/in/benjamin-carcich/

🔗BBG's LinkedIn: https://www.linkedin.com/company/building-better-games/

🔗Instagram: https://www.instagram.com/buildingbettergames/#

🔗Website: https://www.buildingbettergames.gg

🔗YouTube: https://www.youtube.com/@buildingbettergames

If you want help leading teams and studios to better games players love, you can reach me at: [email protected]

#GameDev #GameDesign #GameProduction #IndieDev #PreProduction

All episodes of Building Better Games

Settings

Display

Language

Decides which stations you see first on the home page.

History

Recently played stations and episodes and your latest searches are only stored in this browser.

Notifications

A short notice when a podcast you follow has a new episode. Turn off single podcasts with the bell on their page.

Account

Save favorites – in the app and on the website.

Keyboard shortcuts

/
Open search
Space
Play or pause
← →
In the player: back 15 s, forward 30 s (episodes) · in a row: next tile
↑ ↓
In a row: target within the tile
Home / End
In a row: first or last tile
Esc
Close window or menu
?
This overview
Now playing

Go to station page

Play next

    Add episodes with “Play next” – they play after the current episode.