
How Star Wars: Galactic Racer Was Built
Shownotes
Adam Orth chats with Matt Webster, Co-Founder & CEO of Fuse Games and Craig Derrick, Executive Producer at Lucasfilm Games. Together they discuss how the Star Wars license allowed them to create a racing game not tied to tires on asphalt; why and how they implemented roguelike elements into the game design; track design and making each race feel like a roller coaster; and creating game feel with both mechanics and atmosphere.
This episode is supported by
Episode Host: Adam Orth
Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences
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