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How Star Wars: Galactic Racer Was Built

November 9, 2026 · 1 h 24 min

Show notes

Adam Orth chats with Matt Webster, Co-Founder & CEO of Fuse Games and Craig Derrick, Executive Producer at Lucasfilm Games. Together they discuss how the Star Wars license allowed them to create a racing game not tied to tires on asphalt; why and how they implemented roguelike elements into the game design; track design and making each race feel like a roller coaster; and creating game feel with both mechanics and atmosphere.

This episode is supported by

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iam8bit

Episode Host: Adam Orth

Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences

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