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The History of 40k
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The History of 40k

NeuEpisode 36 – How the Drukhari found new and inventive ways to terrorize the Meta, from razorwing flocks, to Thicc city, to melee spamming, and more11.11.2026 · 35 Min.
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38
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11. Nov. 2026

Über den Podcast

The History of 40K is a bi-weekly (every fortnight) show on the history of the game of Warhammer 40K. The show will focus both on the tabletop game as well as video games, movies, and more. With guests for every show to share their knowledge and experience with the games at those times. Join us for a fun an informative dive into the history of our great game.

Patreon:

www.patreon.com/The40kLorecast

Our Website:

https://the40klorecast.com/

Discord Link:

Discord.gg/40klc

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  1. Episode 36 – How the Drukhari found new and inventive ways to terrorize the Meta, from razorwing flocks, to Thicc city, to melee spamming, and more

    35 Min.Folge 36

    On today’s cast we cover f the Drukhari from 8th, 9th, 10th, and a little bit of 11th edition. Mostly going over the cleaver ways that they were able to dominate the Meta, or at least stay competitive in an …

  2. Episode 35 – Drukhari wait 12 years for a new codex, only to get one and have their entire collection invalidated.

    31 Min.Folge 35

    On today’s cast we cover the origins of the Drukhari. From their Rogue Trader days and into their launch as a faction in 3rd edition. Then we discuss the massive wait their players had for a codex (12 years) …

  3. Episode 34 – How to make fun Blood Angels lists that are lore accurate and don’t suck.

    34 Min.Folge 34

    On today’s cast we talk about the Blood Angels in their current state on the table top. With a look at some of their most iconic units and how good (or bad) they are on the table top. Basically Death Company …

  4. Episode 33 – The Blood Angels 8th to 11th edition, the “good” old days of spending 8+ command points a turn.

    34 Min.Folge 33

    On today’s episode we continue to explore the history of the Blood Angels on the tabletop. Starting in 8th edition with the advent of Stratagems and Command Points. Things that became quite critical for the …

  5. Episode 32 – The Blood Angels 2nd edition to 7th edition, turns out invincible murder dreadnaughts are good.

    34 Min.Folge 32

    On today’s episode we explore the history of the Blood Angels on the tabletop. Starting with their original inception in 2nd edition (which is really the 1st edition). We then enjoy their 3rd edition double …

  6. Episode 31 - Can lore accurate Chaos lists be competitive? Yes of course they can!

    39 Min.Folge 31

    On today's episode we talk about a few lore accurate lists for chaos that have both flavor, and wont get you just stomped if you take them to a GT. With Night Lords, Daemon Engines, Red Corsairs, and Black …

  7. Episode 30 - Chaos Space Marines in 8th, 9th and 10th editions.

    41 Min.Folge 30

    On today’s episode we talk more about chaos through the ages with a continuation into 8th, 9th, and 10th editions of the game. With the additions of the Death Guard, Thousand Sons, World Eaters, and now …

  8. Episode 29 - Chaos Space Marines and why we all love them pt 1. Codex 3.5 and more.

    39 Min.Folge 29

    On today’s episode we start talking about the bad guys of 40K that everyone actually loves Chaos Space Marines. Their initial journey as the original antagonists of 40K but then their real glow up with Chaos …

  9. Episode 28 - Wait people also hate eldar? How come? pt2

    44 Min.Folge 28

    On today’s episode we go into the nightmare Eldar editions. Starting of course with Ynnari and the hilarious amount of attempts by GW to fix that mess, only to just throw the whole thing in the dumpster in the …

  10. Episode 27 - Wait people also hate eldar? How come? pt1

    36 Min.Folge 27

    On today’s episode we jump into the Eldar over the editions. Opening with their addition to the game in 2nd and then the growth of their dominance from there. With their standard combination of busted and …

  11. Episode 26 - Orks pt 2, shooty orks can get a little OP at times

    39 Min.Folge 26

    On today’s episode we continue talking about the greatest of all the factions in the game of 40K the Orks! With a trip down memory lane into the glory that was 8th edition orks. Dakka Dakka Dakka, shock attack …

  12. Episode 25 - Are the Orks the most fun army in 40k?

    42 Min.Folge 25

    On today’s episode we decide to talk about our greatest love in the game the orks. Starting from their beginnings from the 80’s, before Alan was alive, and when Brad was in high school (he is very old). And …

  13. Episode 24 - Why does everyone hate Tau pt2, 8th edition did not help Tau's cause.

    38 Min.Folge 24

    On today’s episode we finish up on the Tau, with a focus on their reign of terror in 8th edition. Shield drones were just dumb. How they worked and why the player base still hates them to this day. From there …

  14. Episode 23 - Why does everyone hate Tau pt1, its a long story

    39 Min.Folge 23

    On today’s episode we start our coverage of the most controversial faction: the TAU! Their initial launch into the game. And the immediate controversies that launched against them. How the line evolves from 3rd …

  15. Episode 22 - Is corporate 40k bad for the game?

    40 Min.Folge 22

    On today’s episode we start by talking about Adepticon and then go way off the rails into something much more interesting. We jump into a real discussion about how the uniformity of 40k is making the game more …

  16. Episode 21 - The History Adepticon pt 1 - The beginnings of Adepticon

    32 Min.Folge 21

    On today’s episode we decided to switch and talk about Adepticon. After all we had just been there and it was epic and fun. On this episode we go back to the original Adepticons starting in 2003 and going …

  17. Episode 20 - The History of the Grey Knights on the tabletop

    37 Min.Folge 20

    On today’s episode we pivot over to a new style and decide to talk about the Grey Knights over the ages. From their original appearance in rogue trader (as terminator models only) through 2nd edition expansion …

  18. Episode 19 - 9th edition: yeah so the Tyranid codex was a bit much, but the Ork Buggie list was AMAZING!!

    47 Min.Folge 19

    On today’s episode close out our coverage of the editions of 40k with trip down the power creep that was 9th edition. Talking through the many busted codexes, and how they reshaped the meta. With an especial …

  19. Episode 18 - 9th edition: hope you like power creep and backorders..... or 3D printing

    41 Min.Folge 18

    On today’s episode we begin our coverage of 9th edition 40k. With a trip down memory lane of June 2020 and the big going on (leading to all of us not having a lot going on). And how that affected the launch of …

  20. Episode 17 - 8th edition busted parts, command points, overlapping auras, overpowered units, and of course the Iron Hands

    49 Min.Folge 17

    On today’s episode we close our coverage of 8th edition with a discussion of the most broken and problematic elements of the edition. Starting with the over abundance of and lack of limitations on command …

  21. Episode 16 - 8th edition the core rules have some MASSIVE changes to the game

    52 Min.Folge 16

    On today’s episode we continue our coverage of 8th edition with a review of the core rules. From the addition of movement to data sheets, the improved psychic phase, and wonky new line of sight (character …

  22. Episode 15 - 8th edition arrives to save the game pt 1 - initial reactions and some oopsies

    44 Min.Folge 15

    On today’s episode we jump into the savior of the game 8th edition! But with a focus on its release which, despite the issues of 7th was met with a lot of trepidation. Which was somewhat valid because like …

  23. Episode 14 - 7th edition Forge world, Force Orgs, and Formations. One was great, one was cool, and one shall never be spoken of again.

    49 Min.Folge 14

    On today’s episode we finalize our jump (for now) into the great 7th edition. Jumping around a bit between forge world hilarity, the great idea that was force org charts, and the destruction of said force org …

  24. Episode 13 - 7th Edition pt 2 - At least the all new psychic phase was fair and well balanced...

    52 Min.Folge 13

    On today’s episode we continue our dive into the great bogyman that was 7th edition of 40k, with a focus on the core mechanics. What has changed from 6th and what has changed the same. With an obvious focus on …

  25. Episode 12 - 7th Edition pt 1 - dear god why GW! why?

    49 Min.Folge 12

    On today’s episode we go into the great boogyman that was 7th edition of 40k. Jumping in two feet first with allies (why would you ever write rules for here comes the apocalypse? Just why?) Then psychic power …

  26. Episode 11 - 6th edition: Forge World, Airplanes, Challenges, and the death of melee

    51 Min.Folge 11

    On today’s episode we spend more time on 6th edition the rules and units that made it what it was. From dumb terrain pieces like the fortress of redemption (was basically insta banned), to even worse flyer …

  27. Episode 10 - 6th edition pt1 - was this actually worse than 7th?

    50 Min.Folge 10

    On today’s episode we dive into the nightmare that was 6th edition. Sure being able to advance was an great asset to the game, as was 2D6 charge. But then there was the addition of the snap shot, which started …

  28. Episode 9 - 5th edition's spicey and pseudo busted units

    51 Min.Folge 9

    On today’s episode we dive into the competitive play of 5th edition. After a brief recap of the global implications of 2008 financial crisis on GW in general we jump right into the units and game play itself …

  29. Sorry, but no episode this week

    1 Min.

    Due to some health challenges, we were unable to get the show recorded for this week. We apologize and will endeavor to make sure this never happens again.our bad.Advertising Inquiries …

  30. Episode 8 - 5th edition core rules

    49 Min.Folge 8

    Join us as we drive down memory lane with a review of the core rules released as part of 5th edition for Warhammer 40k. Hoo boy some of these were not great ideas. Oh and the global financial crash was not …

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