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The Falcon Show
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The Falcon Show

NewHas the Gaming Industry FINALLY Learned Its Lesson? | The Falcon Show #44November 7, 2026 · 1 h 15 min
Episodes
52
Released
daily
Latest episode
Nov 7, 2026

About the podcast

Falcon, Erich, and Kevin from Gameranx talk games, gaming culture, the industry, and whatever else hijacks the conversation. Big opinions, weird tangents, deep dives, and the occasional guest.

Episodes 52

  1. Has the Gaming Industry FINALLY Learned Its Lesson? | The Falcon Show #44

    1 h 15 minEpisode 44

    Has the gaming industry finally learned its lesson? Falcon, Kevin and Erich look at what game trailers actually tell us, Bethesda's long development cycles, and what the future could hold for Arkane and …

    Show notes

    Has the gaming industry finally learned its lesson? Falcon, Kevin and Erich look at what game trailers actually tell us, Bethesda's long development cycles, and what the future could hold for Arkane and Dishonored. Then it's Sony, Bungie and the live-service chase, followed by the developers getting things right: Konami, Capcom and Remedy. Can smaller budgets, self-publishing and a renewed focus on single-player games point the way forward?

    Thanks for 17,000 subscribers! What would you want from bonus episodes? Let us know in the comments.

    Subscribe for new episodes every week!
    YouTube: https://www.youtube.com/@FalconTheHero
    Apple Podcasts: https://podcasts.apple.com/us/podcast/the-falcon-show/id6826881010
    Other podcast apps (RSS): https://anchor.fm/s/11808ac64/podcast/rss
    More about the show: http://thefalconshow.com

    Chapters:
    0:00 Welcome and 17,000 subscribers
    3:30 Is the gaming industry learning?
    5:20 Elder Scrolls VI and reveal trailers
    10:55 GTA VI, Fallout and Obsidian
    14:50 Bethesda's development cycles
    20:15 Arkane, Redfall and a possible buyer
    25:00 Blade, Dishonored and Arkane's future
    34:30 StarCraft, CGI trailers and Blizzard
    38:10 Sony, Bungie and the live-service chase
    45:50 Destiny 2 and vaulted content
    47:30 Konami's turnaround and AA games
    51:40 Capcom and Resident Evil
    56:00 Remedy, Control and self-publishing
    1:03:00 Single-player success and chasing Fortnite
    1:07:10 Mobile gaming and market saturation
    1:10:25 What should game companies learn?

  2. Gaming Graveyard: BioWare | The Falcon Show #43

    1 h 21 minEpisode 43

    For Halloween, Falcon, Kevin and Erich take BioWare to the gaming graveyard. They revisit Baldur's Gate II and Knights of the Old Republic, puzzle over MDK2 and Sonic Chronicles, and listen to that baffling …

    Show notes

    For Halloween, Falcon, Kevin and Erich take BioWare to the gaming graveyard. They revisit Baldur's Gate II and Knights of the Old Republic, puzzle over MDK2 and Sonic Chronicles, and listen to that baffling Sonic soundtrack. Then it's on to Mass Effect, Dragon Age's changing identity, Andromeda, Anthem and The Veilguard: what worked, what went wrong, and whether another Mass Effect could recapture the magic.


    Watch this episode on YouTube: https://youtu.be/t15xo5dTG4M


    Subscribe for new episodes every week!

    Spotify: https://open.spotify.com/show/2eCins0RL88LdfuwJwD1H9

    Apple Podcasts: https://podcasts.apple.com/us/podcast/the-falcon-show/id6826881010

    Other podcast apps (RSS): https://anchor.fm/s/11808ac64/podcast/rss

    More about the show: http://thefalconshow.com


    Chapters

    0:00 Halloween in the gaming graveyard

    2:08 Remembering BioWare

    5:41 First BioWare memories and the Black Isle era

    8:28 The unexpected MDK2 detour

    10:48 Baldur's Gate II and classic RPGs

    13:07 Knights of the Old Republic

    14:45 A brief stop at Jade Empire

    15:12 Why did BioWare make Sonic Chronicles?

    18:12 The baffling Sonic Chronicles soundtrack

    26:00 BioWare's EA era

    27:07 Mass Effect and its original promise

    29:46 Dragon Age: Origins and changing sequels

    37:44 Mass Effect 3 and the ending backlash

    43:43 Dragon Age: Inquisition

    45:36 Mass Effect: Andromeda and the bad era

    53:55 Anthem and the live-service gamble

    1:01:36 Dragon Age: The Veilguard and live-service writing

    1:08:04 Could another Mass Effect recapture the magic?

    1:15:12 Bungie and live-service developers anonymous

    1:20:17 Sonic soundtrack send-off

  3. P.T. with Jake Baldino | The Falcon Show Commentary

    1 h 17 min

    Jake Baldino joins the Falcon Show for a Halloween trip through P.T., armed with a supposedly haunted PS4 and absolutely no protection from Lisa. Between looping hallways and jump scares, we revisit Hideo …

    Show notes

    Jake Baldino joins the Falcon Show for a Halloween trip through P.T., armed with a supposedly haunted PS4 and absolutely no protection from Lisa. Between looping hallways and jump scares, we revisit Hideo Kojima's playable teaser for Silent Hills, pick apart its lighting and sound design, and trade horror favorites from Silent Hill and Resident Evil to Amnesia: The Bunker. Add spooky movie stories, an absurd final puzzle, and a few deeply questionable escape plans, and you've got a very normal night in a haunted house.


    Subscribe for weekly episodes!

    More info: http://thefalconshow.com


    00:00 Halloween Intro and Jake Baldino

    00:54 The Haunted Console

    02:28 P.T.'s Cultural Moment

    04:07 Lighting, Sound and the Impossible House

    09:16 Bathroom Scares and the Flashlight

    13:33 Jake's Halloween Movie Traditions

    19:27 The Games That Scared Us Most

    28:58 Resident Evil Memories and Jump Scares

    35:57 Troll 2 and Halloween Movie Stories

    38:48 P.T.'s Final Puzzle

    43:40 Lisa Trevor and Resident Evil Remakes

    54:57 Debating the Silent Hill Games

    59:55 Silent Hills and the Unsolved Mystery

    01:08:02 Ghostbusters and Paul Rudd

    01:11:27 Lisa Gets the Last Laugh

    01:15:38 Thanks, Jake, and Halloween Goodbyes

  4. SLAMMING Games Together // The Falcon Show #42

    56 minEpisode 42

    Vibecoding has ushered in a new era of video game mashups. Absurd game combinations that no sane developer would ever approve are now possible, from mixing the shooting mechanics of Max Payne with the open …

    Show notes

    Vibecoding has ushered in a new era of video game mashups. Absurd game combinations that no sane developer would ever approve are now possible, from mixing the shooting mechanics of Max Payne with the open world of GTA to shoving Mario educational games into Bully. Are these bad ideas? Yes. That doesn't make them not fun.


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    More info: http://thefalconshow.com


    00:00 Control Dynamics and Show Intro

    00:52 Channel Subscriber Growth

    04:31 Combining Game Franchises

    11:45 Flying Cars and Technology

    21:08 Marvel Wolverine Ideas

    34:10 God of War Adaptation

    46:44 Listener Requests and Audience Feedback

    52:03 Final Game Ideas and Wrap Up

  5. Scariest Game TOURNAMENT // The Falcon Show #41

    1 h 10 minEpisode 41

    We are determining the scariest game of all time. Who takes the crown of the scariest game ever made. This episode features a head-to-head horror game bracket, starting with rounds between Five Nights At …

    Show notes

    We are determining the scariest game of all time. Who takes the crown of the scariest game ever made. This episode features a head-to-head horror game bracket, starting with rounds between Five Nights At Freddy's and Ruined Nurse. We also break down the tension between P.T. and Resident Evil 2 Remake to see which experience holds up under pressure.


    Subscribe for weekly episodes!

    More info: http://thefalconshow.com


    0:00 A New Era for the Falcon Show

    3:16 Scientific Game Ranking Begins

    6:10 Alien Isolation vs Resident Evil

    7:43 Survival Horny Games Uncovered

    11:44 Super Mario 64 vs PT

    16:48 Fear vs Outlast

    34:59 Dead Space vs Siren

    49:06 The Final Showdown

  6. Viewer Comments The Third // The Falcon Show #40

    1 h 12 minSeason 1 · Episode 40

    In this episode of the Falcon Show, the hosts check in with listener feedback from previous episodes. They discuss animated clip highlights, old commercial promotional games, and their ongoing pursuit to define …

    Show notes

    In this episode of the Falcon Show, the hosts check in with listener feedback from previous episodes. They discuss animated clip highlights, old commercial promotional games, and their ongoing pursuit to define the ultimate Perfect Seven video game.


    Subscribe for weekly episodes!

    More info: http://thefalconshow.com


    02:40 Wolverine Episode Comments

    04:40 Episode 38 Comments

    07:44 Survival Horny Games Comments

    09:17 Remedy Rampage Comments

    12:51 Metal Gear Solid Episode Comments

    15:43 Perfect Sevens Bracket Nominees

  7. WOLVERINE!!! // The Falcon Show #39

    1 h 6 minEpisode 39

    Subscribe for weekly episodes!More info: http://thefalconshow.com

  8. Game Franchises That Need To Die // The Falcon Show #38

    1 h 13 minSeason 1 · Episode 38

    The hosts discuss long-running video game franchises, debating which ones should end, which ones need a major reboot, and which classic series have somehow managed to keep going.Subscribe for weekly …

    Show notes

    The hosts discuss long-running video game franchises, debating which ones should end, which ones need a major reboot, and which classic series have somehow managed to keep going.


    Subscribe for weekly episodes!

    More info: http://thefalconshow.com


    01:41 Alone in the Dark

    04:00 Call of Duty

    24:49 Dead Space

    27:50 Turok and Co-op Shooters

    35:15 Metal Gear

    38:56 Far Cry

    48:41 Metroid and Return of Classics

    50:18 Halo

    01:00:46 Gaming's Longest Running Franchises

  9. Accidental Survival Horny Games | The Falcon Show Commentary

    1 h 41 min

    Subscribe for weekly episodes!More info: http://thefalconshow.com

  10. Control Resonant | The Falcon Show Commentary

    1 h 34 min

    The Gamecross team plays through Control Resonant, exploring its gameplay, story, and world design while discussing the game’s connections to the Remedy connected universe.Subscribe for weekly episodes!More …

    Show notes

    The Gamecross team plays through Control Resonant, exploring its gameplay, story, and world design while discussing the game’s connections to the Remedy connected universe.


    Subscribe for weekly episodes!

    More info: http://thefalconshow.com


    00:00 Resonance in Games

    03:40 Gameplay Overview

    08:08 Choosing Weapons

    11:23 Central Executive

    18:53 Exploring the Map

    27:14 Learning Powers

    35:05 Boss Fight

    47:42 Meeting Emily

    59:53 Exploring Control Systems

  11. Remedy Rampage // The Falcon Show #37

    1 h 14 minSeason 1 · Episode 37

    Falcon and the guys celebrate the legacy of Remedy Entertainment ahead of the release of Control Resonant. They discuss their favorite Remedy moments and memories, dive into the lore of the Remedy Connected …

    Show notes

    Falcon and the guys celebrate the legacy of Remedy Entertainment ahead of the release of Control Resonant. They discuss their favorite Remedy moments and memories, dive into the lore of the Remedy Connected Universe, and share their expectations for upcoming titles.


    Subscribe for weekly episodes!

    More info: http://thefalconshow.com


    00:00 Max Payne and James McCaffrey Impressions

    09:18 Remembering Max Payne and the Coining of Bullet Time

    17:42 Discussion on Alan Wake and its Long Development

    21:13 Revisiting Quantum Break and its TV Show Integration

    30:32 Celebrating Control as Remedy's Masterpiece

    43:45 Breaking Down Alan Wake 2 and Multimedia Storytelling

    47:00 Control Resonant Predictions and Theories

  12. Metal Gear: Solid Jake // The Falcon Show #36

    1 h 6 minSeason 1 · Episode 36

    In this episode of the Falcon Show, the hosts are joined by guest Jake Baldino to dive deep into the legendary Metal Gear Solid franchise. They explore what makes Kojima's iconic series so unique, discussing …

    Show notes

    In this episode of the Falcon Show, the hosts are joined by guest Jake Baldino to dive deep into the legendary Metal Gear Solid franchise. They explore what makes Kojima's iconic series so unique, discussing the atmospheric differences between games, controversial story choices, cut content, and beloved mechanics. The crew wraps up the chat with a gauntlet of impossible Metal Gear trivia.


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    More info: http://thefalconshow.com


    00:00 What Makes Metal Gear Special

    04:48 Discussing Metal Gear Solid 1 and 2

    06:51 The Impact of Metal Gear Solid 3

    11:03 Analyzing Metal Gear Solid 5 and Kojima's Vision

    32:36 Looking Back at Metal Gear Solid 4

    40:39 The Impossible Metal Gear Trivia Quiz

    58:51 Final Thoughts and Wrap Up

  13. Viewers' Perfect 7s // The Falcon Show #35

    1 h 15 minSeason 1 · Episode 35

    In this episode of The Falcon Show, we dive back into their "Perfect Sevens" series to debate video games suggested by viewer comments. They break down the specific criteria that define a "Perfect Seven" …

    Show notes

    In this episode of The Falcon Show, we dive back into their "Perfect Sevens" series to debate video games suggested by viewer comments. They break down the specific criteria that define a "Perfect Seven" game—such as unique identity, limited scope, and scrappiness—while sorting community picks like Fallout 4, Army of Two, Bulletstorm, and The Matrix: Path of Neo into their official tier list.


    Subscribe for weekly episodes!

    More info: http://thefalconshow.com


    00:00 Defining the Perfect Seven Criteria

    02:58 Fallout 4 Debate

    08:23 Army of Two Series

    09:74 Bulletstorm and Darksiders 2

    11:00 The Warriors and Oddworld: Stranger's Wrath

    12:85 Ace Combat: Assault Horizon

    14:48 Singularity and Mafia 3

    16:69 Shinobi PS2 and Arcanum

    19:34 The Matrix: Path of Neo

    22:48 Community Call to Action


  14. Old Video Game Reviews // The Falcon Show #34

    1 h 15 minSeason 1 · Episode 34

    We're revisiting old video game reviews from past magazines and outlets to explore how gaming journalism has always had extreme takes and promotional hype.Subscribe for weekly episodes!More info …

    Show notes

    We're revisiting old video game reviews from past magazines and outlets to explore how gaming journalism has always had extreme takes and promotional hype.


    Subscribe for weekly episodes!

    More info: http://thefalconshow.com


    00:00 The Falcon Show

    04:29 Castlevania Symphony of the Night

    14:00 Edge Magazine Doom Review

    25:05 Bubsy 3D Review

    39:35 Sonic 2006 Review

    01:00:36 Modern Accountability in Media

    01:11:08 Website Announcement and Outro

  15. Ranking Perfect 7s // The Falcon Show #33

    1 h 17 minSeason 1 · Episode 33

    The guys dive into the concept of "Perfect 7s"—mid-tier video games with limited scope or a bit of jank that manage to outshine higher-rated titles. They rank and debate classics like Red Faction Guerrilla …

    Show notes

    The guys dive into the concept of "Perfect 7s"—mid-tier video games with limited scope or a bit of jank that manage to outshine higher-rated titles. They rank and debate classics like Red Faction Guerrilla, Doom 3, Mad Max, Fallout: New Vegas, Sleeping Dogs, and more to determine which ones fit the ultimate 7/10 mold.


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    More info: http://thefalconshow.com


    01:11 Red Faction Guerrilla

    02:20 Doom 3

    03:39 Mad Max

    05:27 Fallout New Vegas

    07:44 Sleeping Dogs

    08:34 Kane and Lynch

    11:34 X-Men Origins Wolverine

    12:04 Lightning Round

  16. Bad Video Game Trailers // The Falcon Show #32

    1 h 6 minSeason 1 · Episode 32

    Let's discuss video game trailers, focusing on what makes a trailer good or memorable versus those that fall flat or completely miss the mark. They react to and analyze several infamously bad and bizarre game …

    Show notes

    Let's discuss video game trailers, focusing on what makes a trailer good or memorable versus those that fall flat or completely miss the mark. They react to and analyze several infamously bad and bizarre game trailers, including Dead Island, Dungeons & Dragons: Dark Alliance, Duke Nukem Trilogy, Mighty No. 9, Crash Bandicoot 2, and NightCry.


    Subscribe for weekly episodes!

    More info: http://thefalconshow.com


    01:51 Dead Island Trailer Review

    05:40 Dungeons & Dragons Dark Alliance Trailer Review

    24:49 Duke Nukem Trilogy Trailer Review

    34:41 Mighty No 9 Trailer Review

    44:14 Crash Bandicoot 2 Trailer Review

    52:03 NightCry Trailer Review

  17. Jake Is Here! // The Falcon Show #31

    1 h 14 minSeason 1 · Episode 31

    Jake Baldino joins Falcon, Kevin, and Eric on the Falcon Show podcast to discuss gaming content creation, their philosophy behind game reviews and the Before You Buy format, community feedback, and upcoming …

    Show notes

    Jake Baldino joins Falcon, Kevin, and Eric on the Falcon Show podcast to discuss gaming content creation, their philosophy behind game reviews and the Before You Buy format, community feedback, and upcoming game releases.


    Subscribe for weekly episodes!

    More info: http://thefalconshow.com


    01:39 Fan Misconceptions and Voice Recognition

    07:58 Content Creation Realities and Voiceover Authenticity

    15:06 Review Hot Takes and Fan Backlash

    22:36 The Philosophy of Before You Buy Game Reviews

    33:07 Gaming Industry Layoffs and Developer Knowledge Retention

    48:46 Hopes and Expectations for Upcoming Games

    59:51 Speculating on the Ocarina of Time Remake

    01:09:05 Obscure Games and Skateboarding Titles

  18. Physical Media Apocalypse // The Falcon Show #30

    1 h 1 minSeason 1 · Episode 30

    The hosts dive into the death of physical media, Sony and Microsoft's questionable business decisions, and why the traditional model of making games still works for companies like Capcom. They also discuss …

    Show notes

    The hosts dive into the death of physical media, Sony and Microsoft's questionable business decisions, and why the traditional model of making games still works for companies like Capcom. They also discuss Steam, the latest game sales, and odd indie titles.


    Subscribe for weekly episodes!

    More info: http://thefalconshow.com


    01:58 The Shift Away From Physical Media

    05:32 Casual Gamers and Market Realities

    09:27 Digital Ownership and Closed Systems

    14:38 Sony, Microsoft, and Industry Decisions

    22:54 Capcom and Smart Business Models

    27:58 Valve, Steam DRM, and Digital Archives

    32:44 Steam Sale Purchases and Recommendations

    39:41 Radical Heights and Failed Trends

    52:43 Weird Steam Games and Final Thoughts

  19. Viewers Comments // The Falcon Show #29

    1 h 3 minSeason 1 · Episode 29

    The Falcon Show team responds to viewer comments on YouTube and discusses games, bad adaptations, and pop culture.Subscribe for weekly episodes!More info: http://thefalconshow.com00:00 Resident Evil and …

    Show notes

    The Falcon Show team responds to viewer comments on YouTube and discusses games, bad adaptations, and pop culture.


    Subscribe for weekly episodes!

    More info: http://thefalconshow.com


    00:00 Resident Evil and Gungans

    03:34 Reading YouTube Comments

    11:30 Crimson Desert and Black Ops 7

    16:12 Monster Rancher and Anime Adaptations

    25:52 Star Trek, Star Wars, and Yoda

    34:34 Waiting for Game Sales

    49:25 Pitching Game Adaptations

    59:40 Metal Gear Solid Disney Parody

  20. Survival Horny Games // The Falcon Show #28

    1 h 21 minSeason 1 · Episode 28

    Falcon, Kevin, and Erich explore and comment on their burgeoning genre of "survival horny" games on Steam, evaluating titles that blend classic survival horror mechanics with provocative character designs and …

    Show notes

    Falcon, Kevin, and Erich explore and comment on their burgeoning genre of "survival horny" games on Steam, evaluating titles that blend classic survival horror mechanics with provocative character designs and themes.


    Subscribe for weekly episodes!

    More info: http://thefalconshow.com


    02:37 Tormented Souls 2

    20:06 Fear of Hot Water Ghosts

    32:00 Killing Antidote

    43:16 Ruined Nurse

    01:07:34 Wicked Seed

  21. Best & Worst of 2026 So Far // The Falcon Show #27

    1 h 4 minSeason 1 · Episode 27

    Falcon, Kevin, and Erich pick the best and worst games of 2026 so far, revisit their favorite Gameranx moments, and make predictions that spiral into Todd Howard conspiracy theories.Subscribe for weekly …

    Show notes

    Falcon, Kevin, and Erich pick the best and worst games of 2026 so far, revisit their favorite Gameranx moments, and make predictions that spiral into Todd Howard conspiracy theories.


    Subscribe for weekly episodes!

    More info: http://thefalconshow.com


    0:00 Code Violet and Code Vein 2

    8:15 Our Best Games of 2026 So Far

    13:45 The Worst Games and Biggest Disappointments

    22:24 1666 Amsterdam and Remothered Madness

    27:48 Our Favorite Gameranx Videos

    37:12 Games So Bad They’re Hilarious

    41:11 Perfect Sevens and Favorite Falcon Show Episodes

    49:31 Predicting Game of the Year

    54:05 Wild Predictions for the Rest of 2026

    59:20 MindsEye and the Todd Howard Conspiracy

  22. 007 First Light Wrap Up // The Falcon Show #26

    58 minSeason 1 · Episode 26

    In this episode of the Falcon Show, the crew dives into a deep discussion on 007 First Light. They break down what makes IO Interactive's approach to the James Bond franchise so special, comparing its gameplay …

    Show notes

    In this episode of the Falcon Show, the crew dives into a deep discussion on 007 First Light. They break down what makes IO Interactive's approach to the James Bond franchise so special, comparing its gameplay mechanics, tone, and writing to other stealth and action classics. They also discuss its surprisingly optimistic narrative style, compare it against other games in the Bond series, and share a few bizarre real-world filmmaking stories along the way.


    Subscribe for weekly episodes!

    More info: http://thefalconshow.com


    01:16 Is 007 First Light Sexy Enough

    05:51 Mechanics and Gameplay Comparisons

    08:34 Writing and the Bluff Skill

    12:33 Mission Design and Sequence Breaking

    17:42 Story Exposition and AI Plot

    25:54 Sales Success and Game of the Year Discussion

    32:33 Celebrities and Characters in 007 First Light

    38:35 The Training Montage

    43:26 Rating the Worst James Bond Games

    53:08 Real Life James Bond Trivia

  23. Bubsy 4D & MORE // The Falcon Show #25

    1 h 6 minSeason 1 · Episode 25

    A dive deep into Bubsy 4D, the surprisingly decent new entry published by Atari. From analyzing the mechanics and level design to rating classic 90s mascot platformers (like Gex, Bug, and Jazz Jackrabbit), we …

    Show notes

    A dive deep into Bubsy 4D, the surprisingly decent new entry published by Atari. From analyzing the mechanics and level design to rating classic 90s mascot platformers (like Gex, Bug, and Jazz Jackrabbit), we cover everything Bubsy. Plus, we explore "Post-Bubsy Traumatic Stress Disorder" and read some truly unhinged real reviews from the Atari website.


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    More info: http://thefalconshow.com


    00:00 Mario’s Disgusting Truth

    04:47 Bubsy 4D and Atari

    07:30 What is Bubsy

    11:41 Gameplay and Level Design

    17:43 Comparing to Sonic 3D

    23:37 Indie Devs Reviving Old IP

    27:03 Bubsy 3D Retrospective

    32:45 Rating 90s Platformer Mascots

    48:00 Post Bubsy Traumatic Stress

    58:15 Atari Website Review Reading

  24. Good Games, Bad Genres // The Falcon Show #24

    1 h 7 minSeason 1 · Episode 24

    This week, Falcon, Eric, and Kevin dive into Subnautica 2 and discuss how it shines in a genre they don't usually enjoy. They also break down live service models, product placement in gaming, disappointing …

    Show notes

    This week, Falcon, Eric, and Kevin dive into Subnautica 2 and discuss how it shines in a genre they don't usually enjoy. They also break down live service models, product placement in gaming, disappointing immersive sims, bad adventure game puzzles, and their favorite (and least favorite) entries across various genres.


    Subscribe for weekly episodes!

    More info: http://thefalconshow.com


    01:21 Subnautica 2 Discussion

    04:08 Games We Like in Genres We Dislike

    05:40 Live Service Games

    07:51 Advertising and Product Placement in Games

    10:53 Discussion on Religion in Gaming

    12:60 Immersive Sims and Disappointing Titles

    14:47 Survival Horror and Tactical Espionage

    15:19 Classic Adventure Games and Bad Puzzles

    17:23 Star Wars Games Discussion

    18:59 Final Thoughts and Wrap-Up

  25. Gaming True Crime // The Falcon Show #23

    1 h 3 minSeason 1 · Episode 23

    This week, we explore the darker side of gaming narratives, featuring a deep look at classic titles like Metal Gear Solid. We analyze the storytelling elements behind these iconic games and examine the specific …

    Show notes

    This week, we explore the darker side of gaming narratives, featuring a deep look at classic titles like Metal Gear Solid. We analyze the storytelling elements behind these iconic games and examine the specific gameplay mechanics that define their most memorable action sequences, like a gaming true crime show, solving gaming mysteries. Whether you are a fan of stealth combat or narrative-driven experiences, this breakdown provides context for the titles that shaped the industry.


    Subscribe for weekly episodes!

    More info: http://thefalconshow.com


    0:00 The Metal Gear Solid Naming Nonsense

    1:04 A Very Sick Week

    2:23 Agent 64: Spies Never Die

    5:06 Motor Slice and the Mega Structure

    9:16 The Irony of Lady Steps

    11:59 Solving the Gaming Mysteries

    14:20 The Bungie Acquisition Mystery

    29:02 The Fortnite Kelsier Crossover

  26. Perfect 7s/Sevensmaxxing // The Falcon Show #22

    1 hSeason 1 · Episode 22

    In this episode of the podcast, the hosts discuss the true value of "7 out of 10" video games, coining the terms "Perfect Seven" and "Sevensmaxxing" to describe limited-scope, highly focused games that excel at …

    Show notes

    In this episode of the podcast, the hosts discuss the true value of "7 out of 10" video games, coining the terms "Perfect Seven" and "Sevensmaxxing" to describe limited-scope, highly focused games that excel at specific mechanics rather than trying to be massive, bloated AAA epics.


    Subscribe for weekly episodes!

    More info: http://thefalconshow.com


    Here is the updated YouTube chapter list formatted to copy and paste directly into your video description:


    02:18 What Is a 7 Out of 10 Game

    08:23 Batman Arkham Origins Discussion

    16:10 Serious Sam and Underrated Series

    30:08 Analyzing 7 Out of 10 Metacritic Ratings

    36:03 Is Sonic a 7 Out of 10 Franchise

    50:18 Coining the Term Perfect Seven

    59:15 Defining Seven Maxing

  27. Making A Fake Gameranx List // The Falcon Show #21

    60 minSeason 1 · Episode 21

    In this episode of the Falcon Show, Falcon, Eric, and Kevin discuss their impressions of Mouse: P.I. For Hire and give a detailed review of Pragmata. They also brainstorm ideas for gaming lists, rank their most …

    Show notes

    In this episode of the Falcon Show, Falcon, Eric, and Kevin discuss their impressions of Mouse: P.I. For Hire and give a detailed review of Pragmata. They also brainstorm ideas for gaming lists, rank their most frustrating moments in gaming history—such as the Xbox One reveal and the Sonic '06 Mach Speed section—and debate hot takes on various game franchises.


    Subscribe for weekly episodes!

    More info: http://thefalconshow.com


    00:54 Mouse Private Eye For Hire First Impressions

    03:00 Deep Dive into Pragmata

    10:15 Brainstorming Fake Video List Ideas

    16:13 Ranting About Mario Is Missing

    23:08 The Nightmare Mach Speed Section in Sonic 06

    27:32 The Disaster of the Xbox One Announcement

    37:48 The Frustration of Donkey Kong 64

    43:12 Why Resident Evil 6 Quick Time Events Sucked

    48:23 Hot Takes on Pokemon and Other Popular Games

    53:35 Roblox vs Minecraft and Fortnite Creator Islands

    58:56 Strange Developer Fetishes In Gaming

  28. Are Good Graphics Bad? // The Falcon Show #20

    55 minSeason 1 · Episode 20

    The guys dive deep into the modern video game debate surrounding photorealism versus stylized art. The hosts break down recent indie releases, explore the cost and effort of game development, and analyze …

    Show notes

    The guys dive deep into the modern video game debate surrounding photorealism versus stylized art. The hosts break down recent indie releases, explore the cost and effort of game development, and analyze notorious examples of the "uncanny valley."


    Subscribe for weekly episodes!

    More info: http://thefalconshow.com


    00:00 Star Wars High Ground Debrief

    01:25 Photorealism Discussion Begins

    02:11 Modern Warfare vs Black Ops 7

    04:47 Batman Arkham Knight's Visuals

    06:45 Dead Rising Deluxe Remaster

    09:21 Medal of Honor War Fighter's Uncanny Valley

    11:51 The Real Issue Behind Video Game Graphics

    13:42 Old Games vs New Games Perspective

  29. Starfield "2.0" // The Falcon Show #19

    57 minSeason 1 · Episode 19

    Falcon, Kevin, and Eric dive deep into everything wrong with Starfield. From sterile worldbuilding and missing launch features to dull missions, terrible characters, and the lackluster Terran Armada DLC, the …

    Show notes

    Falcon, Kevin, and Eric dive deep into everything wrong with Starfield. From sterile worldbuilding and missing launch features to dull missions, terrible characters, and the lackluster Terran Armada DLC, the crew breaks down why Bethesda's space RPG falls flat compared to games like Fallout, Mass Effect, and The Outer Worlds. Plus, they pitch ideas for bizarre, unpostable GameRanks lists and try to figure out how Starfield could ever actually be fixed.


    Subscribe for weekly episodes!

    More info: http://thefalconshow.com


    00:30 Starship Troopers Terran Command

    04:20 Pitching Ideas for Unusable Gameranks Lists

    08:27 What Bethesda Got Wrong with Starfield

    14:41 Narrative and Worldbuilding Comparisons

    27:51 Terran Armada DLC and Incursions

    31:57 How Could Starfield Be Fixed?

    38:37 Character Writing and Humor Failures

    48:52 Finding Positive Things to Say

    51:57 The Todd Howard Persona and Wrap Up

  30. Pragmata | The Falcon Show Commentary

    2 h 29 min

    Falcon, Kevin and Erich do some Pragmata gameplay, analyzing the intense combat sequences and the mysterious atmosphere. We showcase the novel combat mechanics; we really enjoy Pragmata!Subscribe for weekly …

    Show notes

    Falcon, Kevin and Erich do some Pragmata gameplay, analyzing the intense combat sequences and the mysterious atmosphere. We showcase the novel combat mechanics; we really enjoy Pragmata!Subscribe for weekly episodes!More info: http://thefalconshow.com

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